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Layer.hpp
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Layer.hpp
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#ifndef _LAYER_CPP_
#define _LAYER_CPP_
#include "basic.h"
#include "Size.hpp"
#include <string>
#include <cstdlib>
class Layer {
private:
LayerType type;
int outMapNum;
int classNum;
vector4d kernel;
vector1d bias;
vector4d outmaps;
vector4d errors;
/***
double[][][][] kernel;
double[] bias;
double[][][][] outmaps;
double[][][][] errors;
*/
//static int recordInBatch; // 记录当前训练的是batch的第几条记录
Size mapSize; // map大小
Size kernelSize; // 核大小
Size scaleSize; // 采样
public:
Layer();
virtual ~Layer();
static Layer buildLayer(Size& mapSize, LayerType type, int outMapNum);
LayerType getType();
int getOutMapNum();
void setOutMapNum(int outMapNum);
Size& getMapSize();
void setMapSize(Size& mapSize);
Size& getKernelSize();
void setKernelSize(Size& size);
Size& getScaleSize();
static void prepareForNewBatch();
static void prepareForNewRecord();
// kernel
void initKernel(int frontMapNum);
void initOutputKerkel(int frontMapNum, Size& size);
vector2d& getKernel(int i, int j);
vector4d& getKernel();
void setKernel(int i, int j, vector2d& kernel);
// bias
void initBias(int frontMapNum);
double getBias(int mapNo);
void setBias(int mapNo, double value);
// outmaps
void initOutmaps(int batchSize);
void setMapValue(int mapNo, int mapX, int mapY, double value);
vector2d& getMap(int index);
vector2d& getMap(int recordId, int index);
vector4d& getOutMaps();
void setMapValue(int j, vector2d& map);
// error
void setErrorsValue(int mapNo, int x, int y, double value);
vector2d& getError(int mapNo);
vector2d& getError(int recordId, int mapNo);
vector4d& getErrors();
void initErros(int batchSize);
void randomvector4d(vector4d& v);
void setError(int i, vector2d& error);
void setError(int mapNo, int mapX, int mapY, double value);
};
// Layer::Layer():mapSize(Size()), kernelSize(Size()), scaleSize(Size()) {
Layer::Layer() {
recordInBatch = 0;
}
Layer::~Layer() {
}
Layer Layer::buildLayer(Size& size, LayerType type, int outMapNum) {
Layer layer;
layer.classNum = -1;
layer.type = type;
layer.outMapNum = outMapNum;
switch(type) {
case input:
layer.setMapSize(size);
break;
case conv:
layer.kernelSize.x = size.x;
layer.kernelSize.y = size.y;
break;
case samp:
layer.scaleSize.x = size.x;
layer.scaleSize.y = size.y;
break;
case output:
layer.setMapSize(size);
layer.classNum = outMapNum;
layer.outMapNum = outMapNum;
break;
default:
break;
}
return layer;
}
LayerType Layer::getType() {
return this->type;
}
int Layer::getOutMapNum() {
return outMapNum;
}
void Layer::setOutMapNum(int outMapNum) {
this->outMapNum = outMapNum;
}
void Layer::setMapSize(Size& mapSize) {
this->mapSize.x = mapSize.x;
this->mapSize.y = mapSize.y;
}
Size& Layer::getMapSize() {
return this->mapSize;
}
Size& Layer::getKernelSize() {
return this->kernelSize;
}
void Layer::setKernelSize(Size& size) {
this->kernelSize.x = size.x;
this->kernelSize.y = size.y;
}
Size& Layer::getScaleSize() {
return this->scaleSize;
}
void Layer::prepareForNewBatch() {
recordInBatch = 0;
}
void Layer::prepareForNewRecord() {
recordInBatch++;
}
/************************
***** kernel *****
************************/
// 随机初始化卷积核
void Layer::initKernel(int frontMapNum) {
// int fan_out = getOutMapNum() * kernelSize.x * kernelSize.y;
// int fan_in = frontMapNum * kernelSize.x * kernelSize.y;
// double factor = 2 * Math.sqrt(6 / (fan_in + fan_out));
log("init kernel in");
int kernelSizeX = this->kernelSize.x;
int kernelSizeY = this->kernelSize.y;
vector1d temp1d;
temp1d.resize(kernelSizeY);
vector2d temp2d;
temp2d.resize(kernelSizeX, temp1d);
vector3d temp3d;
temp3d.resize(outMapNum, temp2d);
this->kernel.resize(frontMapNum, temp3d);
randomvector4d(this->kernel);
}
void Layer::initOutputKerkel(int frontMapNum, Size& size) {
this->kernelSize.x = size.x;
this->kernelSize.y = size.y;
int kernelSizeX = this->kernelSize.x;
int kernelSizeY = this->kernelSize.y;
vector1d temp1d;
temp1d.resize(kernelSizeY);
vector2d temp2d;
temp2d.resize(kernelSizeX, temp1d);
vector3d temp3d;
temp3d.resize(outMapNum, temp2d);
this->kernel.resize(frontMapNum, temp3d);
randomvector4d(this->kernel);
}
vector2d& Layer::getKernel(int i, int j) {
return kernel[i][j];
}
vector4d& Layer::getKernel() {
return kernel;
}
void Layer::setKernel(int i, int j, vector2d& kernel) {
int lengthK = kernel.size();
int lengthL = kernel[0].size();
for (int k = 0; k < lengthK; ++k) {
for (int l = 0; l < lengthL; ++l) {
this->kernel[i][j][k][l] = kernel[k][l];
}
}
}
/************************
***** bias *****
************************/
void Layer::initBias(int frontMapNum) {
this->bias.resize(this->outMapNum, 0);
}
double Layer::getBias(int mapNo) {
return bias[mapNo];
}
void Layer::setBias(int mapNo, double value) {
bias[mapNo] = value;
}
/************************
***** outmaps *****
************************/
void Layer::initOutmaps(int batchSize) {
int mapSizeX = this->mapSize.x;
int mapSizeY = this->mapSize.y;
vector1d temp1d;
temp1d.resize(mapSizeY, 0);
vector2d temp2d;
temp2d.resize(mapSizeX, temp1d);
vector3d temp3d;
temp3d.resize(outMapNum, temp2d);
this->outmaps.resize(batchSize, temp3d);
}
void Layer::setMapValue(int mapNo, int mapX, int mapY, double value) {
outmaps[recordInBatch][mapNo][mapX][mapY] = value;
}
vector2d& Layer::getMap(int index) {
return outmaps[recordInBatch][index];
}
vector2d& Layer::getMap(int recordId, int index) {
return outmaps[recordId][index];
}
vector4d& Layer::getOutMaps() {
return outmaps;
}
void Layer::setMapValue(int mapNo, vector2d& map) {
int lengthK = map.size();
int lengthL = map[0].size();
for (int k = 0; k < lengthK; ++k) {
for (int l = 0; l < lengthL; ++l) {
this->outmaps[recordInBatch][mapNo][k][l] = map[k][l];
}
}
}
/************************
***** error *****
************************/
void Layer::setErrorsValue(int mapNo, int x, int y, double value) {
outmaps[recordInBatch][mapNo][x][y] = value;
}
vector2d& Layer::getError(int mapNo) {
return errors[recordInBatch][mapNo];
}
vector2d& Layer::getError(int recordId, int mapNo) {
return errors[recordId][mapNo];
}
vector4d& Layer::getErrors() {
return errors;
}
void Layer::initErros(int batchSize) {
int mapSizeX = this->mapSize.x;
int mapSizeY = this->mapSize.y;
vector1d temp1d;
temp1d.resize(mapSizeY);
vector2d temp2d;
temp2d.resize(mapSizeX, temp1d);
vector3d temp3d;
temp3d.resize(outMapNum, temp2d);
errors.resize(batchSize, temp3d);
}
void Layer::setError(int mapNo, vector2d& error) {
int lengthK = error.size();
int lengthL = error[0].size();
for (int k = 0; k < lengthK; ++k) {
for (int l = 0; l < lengthL; ++l) {
this->errors[recordInBatch][mapNo][k][l] = error[k][l];
}
}
}
void Layer::setError(int mapNo, int mapX, int mapY, double value) {
errors[recordInBatch][mapNo][mapX][mapY] = value;
}
void Layer::randomvector4d(vector4d& v) {
int lengthI = v.size();
int lengthJ = v[0].size();
int lengthK = v[0][0].size();
int lengthL = v[0][0][0].size();
std::srand(time(0));
for (int i = 0; i < lengthI; ++i)
for (int j = 0; j < lengthJ; ++j)
for (int k = 0; k < lengthK; ++k)
for (int l = 0; l < lengthL; ++l) {
// 随机值在[-0.05,0.05)之间,让权重初始化值较小,有利于于避免过拟合
double temp = (double)std::rand() - RAND_MAX / 2;
kernel[i][j][k][l] = temp / RAND_MAX / 20;
}
}
#endif