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Hitbox input detection issue #410
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Try running the gamepad test from the zip archive linked in this issue #297 and see if it detects input |
Just tried it, it detects input just fine. |
I had the same problem as you, but I found a way to fix it. By using the io-cct in wiki to remap your preset file. Make sure steam are not running, open the iocct and import your textrue and json files, Click those key one by one and edit the selected element , there's a option "Record keycode" suppose to tick on then press the corresponding key, export json after finish all key and use the new json file in obs. |
Thanks for this, the above comment worked for me too. In the provided preset for Hitbox the face buttons are in the wrong positions; A and B are swapped and X and Y are swapped. Hitbox layout (from official site) After swapping the A-B and X-Y button positions and remapping those 4 the layout worked correctly. If anyone else needs it or if it helps to troubleshoot the issue in the preset in 5.0.6 release the I've attached my corrected file - hitbox-BUFB.json. In case it makes a difference I don't have a real Hitbox to test with, my leverless uses a Brook Universal Fighting Board which seems to default to an Xbox One controller input on PC. |
Describe the bug
Overlay does not seem to pick up any inputs from my hitbox controller.
To Reproduce
Plug in controller, set up hitbox input overlay, select hitbox as controller, test inputs, see that R2 and L2 are the only detected buttons.
Expected behavior
Overlay detecting and displaying button inputs for buttons other than the R2 and L2 buttons.
Additional information:
-Version 5.0.5-HEAD-e90e7e9 build on 2024.03.01 09:00
Additional context
My hitbox is up to date with it's software and my games and computer detect the inputs. I also just did the same thing but I use my hitbox with the gamepad and duel sense overlay and it works fine.
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