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@rbridges12 Should we have a getter function for each x, y, z or one overall for a vector? I think one overall for vector and one for rotation makes sense |
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Internal Representation
Python:
position:
numpy.ndarray
w/ 3 elementsrotation:
numpy.ndarray
w/ 4 elementsC++
position:
Eigen::Vector3d
rotation:
Eigen::Quaterniond
Invariants
rotation is always normalized
C++ Interface Example
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