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Themes.pde
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PFont font;
PFont fontHeading;
PFont fontDesigners;
class Themes
{
int currentSelection= 0;
boolean transition = false;
float y = 0;
float x = 0;
float easing = .4;
String titleOfGame = "ssswwwwtest";
String artist = "name";
float totalTextWidth;
float targetX;
float dx;
float dy;
boolean transitionX = false;
int dir = 1;
int dirNum = 1;
String state = "none";
boolean drawADefaultTheme(String theme)
{
if(theme.equals("centered roulette"))
{
centeredRoulette();
return true;
}
if(theme.equals("centered list"))
{
centeredList();
return true;
}
if(theme.equals("two side by side"))
{
sideBySide2Games();
return true;
}
if(theme.equals("slideshow"))
{
Slideshow();
return true;
}
fill(255,0,0);
rect(0,0,width, height);
fill(255);
textSize(30);
textAlign(LEFT, TOP);
text("selected theme not valid :(", 30, 30);
return false;
}
void setText(GameData g)
{
artist = g._designers;
titleOfGame = g._name;
}
void timer() {
int passedTime = millis() - savedTime;
// Has five seconds passed?
if (passedTime > totalTime) {
theme.state = "none";
savedTime = millis(); // Save the current time to restart the timer!
}
}
Themes()
{
if(selectedTheme.equals("two side by side") || selectedTheme.equals("slideshow"))
{
font = createFont("Futura-CondensedExtraBold", 30);
fontHeading = createFont("Futura-CondensedExtraBold", 48);
fontDesigners = createFont("Futura-CondensedExtraBold", 30);
}
else
{
//For centeredList
font = createFont("OratorStd", 30);
fontHeading = createFont("OratorStd", 36);
fontDesigners = createFont("OratorStd-Slanted", 24);
}
}
void drawMediaInBackground()
{
if( currentSelection >= dataManager.games.size())
currentSelection = dataManager.games.size() - 1;
//draw video in the background
for(int i = 0; i!= dataManager.games.size(); i++)
{
GameData g = (GameData) dataManager.games.get(i);
if(i == currentSelection)
{
dataManager.drawMedia(currentSelection, 0, 0, width, height);
}
else
{
if(g.hasVideo)
g._video.pause();
}
}
}
void handleSelection()
{
if(transition)
{
currentSelection += dir;
if( currentSelection < 0 )
currentSelection= dataManager.games.size() -1;
else if( currentSelection >= dataManager.games.size())
currentSelection = 0;
transition = false;
}
if( currentSelection >= dataManager.games.size())
currentSelection = dataManager.games.size() - 1;
}
public void centeredList()
{
handleSelection();
drawMediaInBackground();
fill(0,200);
noStroke();
rect(width * 0.5 - 300, 0, 600, height);
textFont(font);
fill(225);
text("<SELECT GAME>", width * 0.5, 75);
for(int k = 0; k!= dataManager.games.size(); k++)
{
//get the game data object
GameData g = dataManager.getGameData(k);
textFont(font);
boolean selected = k == currentSelection;
flicker();
//choose color
if(!selected)
fill(255,150);
else if(flick)
fill(#FFEF34);
else
fill(#90E8FF);
textLeading(48);
textAlign(CENTER, CENTER);
int colon = g._name.indexOf(":");
if(colon == -1)
{
if(selected)
{
textSize(38);
text(g._name, width/2, 188 + k * 100 );
textSize(20);
text(g._designers, width/2, 212 + k * 100 );
////currentlySelectedGame = g;
}
else
{
textSize(32);
text(g._name, width/2, 190 + k * 100 );
textSize(16);
text(g._designers, width/2, 210 + k * 100 );
}
}
else
{
String a = g._name.substring(0, colon);
String b = g._name.substring(colon+2);
if(selected)
{
textSize(38);
text(a, width/2, 175 + k * 100 );
textSize(30);
text(b, width/2, 200 + k * 100 );
textSize(20);
text(g._designers, width/2, 220 + k * 100 );
}
else
{
textSize(32);
text(a, width/2, 180 + k * 100 );
textSize(24);
text(b, width/2, 200 + k *100);
textSize(16);
text(g._designers, width/2, 220 + k * 100 );
}
}
}
}
boolean rouletteInitialized = false;
void initializeRoulette()
{
if(rouletteInitialized) return;
rouletteInitialized = true;
}
void centeredRoulette()
{
handleSelection();
drawMediaInBackground();
//pushMatrix();
//translate(width*0.35, 0);
fill(0,200);
noStroke();
rect(width * 0.5 - 300, 0, 600, height);
textFont(font);
fill(225);
textAlign(CENTER,CENTER);
text("<SELECT GAME>", width * 0.5, 75);
//DRAW UNSELECTED GAMES
//pushMatrix();
textLeading(48);
textAlign(CENTER, CENTER);
int n = 1;
//translate(-275,0);
for( int i = currentSelection +1; i!= currentSelection+5; i++)
{
fill(255,200 - n * 50);
GameData g = dataManager.getGameData(i);
int colon = g._name.indexOf(":");
if(colon == -1)
{
textSize(32);
text(g._name, width/2, height/2 - 15 + n * 100 );
textSize(16);
text(g._designers, width/2, height/2 + 10 + n * 100 );
}
else
{
String a = g._name.substring(0, colon);
String b = g._name.substring(colon+2);
textSize(32);
text(a, width/2, height/2 - 25 + n * 100 );
textSize(24);
text(b, width/2, height/2 + n *100);
textSize(16);
text(g._designers, width/2, height/2 + 20 + n * 100 );
}
n++;
}
n = -4;
for( int k = currentSelection -4; k!= currentSelection; k++)
{
fill(255,200 + n * 50);
int i = k;
while(i < 0)
i += dataManager.games.size();
// if(i<0) continue;
GameData g = dataManager.getGameData(i);
int colon = g._name.indexOf(":");
if(colon == -1)
{
textSize(32);
text(g._name, width/2, height/2 - 15 + n * 100 );
textSize(16);
text(g._designers, width/2, height/2 + 10 + n * 100 );
}
else
{
String a = g._name.substring(0, colon);
String b = g._name.substring(colon+2);
textSize(32);
text(a, width/2, height/2 - 25 + n * 100 );
textSize(24);
text(b, width/2, height/2 + n *100);
textSize(16);
text(g._designers, width/2, height/2 + 20 + n * 100 );
}
n++;
}
//DRAW SELECTED GAME
flicker();
if(flick)
fill(#FFEF34);
else
fill(#90E8FF);
GameData g = dataManager.getGameData(currentSelection);
int colon = g._name.indexOf(":");
if(colon == -1)
{
textSize(38);
text(g._name, width/2, height/2 - 20 );
textSize(20);
text(g._designers, width/2, height/2 + 20 );
}
else
{
String a = g._name.substring(0, colon);
String b = g._name.substring(colon+2);
textSize(38);
text(a, width/2, height/2 - 30 );
textSize(30);
text(b, width/2, height/2 );
textSize(20);
text(g._designers, width/2, height/2+ 25);
}
// popMatrix();
fill(255,200);
textAlign(CENTER);
textSize(30);
String num = (currentSelection % dataManager.games.size() + 1) +" of "+ dataManager.games.size();
text(num, width/2, height - 30);
//popMatrix();
}
float flickT = 0;
boolean flick = false;
void flicker()
{
if(millis() > flickT)
{
flickT += 100;
flick = !flick;
}
}
public void sideBySide2Games()
{
float videoWidth = width/2;
float videoHeight = height;
float padding = 20;
if(dataManager.games.size() < 2)
{
println("this theme requires at least two games!");
return;
}
if(dataManager.games.size() > 2)
println("WARNING: this theme only displays two games, but there are more in the data folder! these will not be displayed.");
GameData g1 = dataManager.getGameData(0);
GameData g2 = dataManager.getGameData(1);
if (keyPressed)
{
savedTime = millis();
if (key == 'a') {
state = "left";
}
if (key == 'd') {
state = "right";
}
}
dataManager.drawMedia(0, 0 , 0, videoWidth, videoHeight);
dataManager.drawMedia(1, 1*videoWidth, 0, videoWidth, videoHeight);
noStroke();
// textSize(72);
textFont(fontHeading);
textLeading(48);
textAlign(CENTER, BOTTOM);
if (state == "left") {
fill(0, 0, 255, 255);
rect(width/2, 0, width, height);
fill(255);
text(g1._name, width/2+padding, 0, width/2-padding-padding, height/2);
textFont(fontDesigners);
textLeading(30);
text("by "+ g1._designers, width/2+padding, height/2, width/2-padding-padding, height/2-padding);
}
else if (state == "right") {
fill(0, 0, 255, 255);
rect(0, 0, width/2, height);
fill(255);
text(g2._name, 0+padding, 0, width/2-padding, height/2 );
textFont(fontDesigners);
textLeading(30);
text("by "+ g2._designers, 0+padding, height/2, width/2-padding-padding, height/2-padding );
}
timer();
}
boolean slideMoving = false;
public void Slideshow()
{
GameData g = dataManager.getGameData(currentSelection);
setText(g);
// Transition Animation
if (transition == true)
{
if(slideMoving == false)
{
slideMoving = true;
currentSelection++;
}
dy = dir * height - y;
if (abs(dy) > 1) {
y += dy * easing;
} // Easing code
if (y >= (height - 1) && dir == 1 || y <= (-height + 1) && dir == -1 )
{ // If the movie has animated past the heaight of your window then do things.
//g._video.stop();
if(g.hasVideo)
g._video.pause();
// currentSelection++;
slideMoving = false;
transition = false; // Tell the program to stop transtition.
y = 0; // reset y position of video to 0
}
}
g = dataManager.getGameData(currentSelection); // FIX for for video flickr once the transisition is done.
// Next Movie
if (transition == true)
{
dataManager.drawMedia((currentSelection - 1), 0,y,width,height);
dataManager.drawMedia((currentSelection), 0, y-height*dir,width,height);
}else{
dataManager.drawMedia(currentSelection, 0,y,width,height);
}
textAlign(LEFT);
// Check Text Width for both the Title and Artist to see how big the box should be
textFont(fontHeading);
textSize(26);
float w = textWidth(titleOfGame); // Check width of Title Text
textFont(fontDesigners);
textSize(22);
float wartist = textWidth(artist); // Check width of Title Text
if (w < wartist) {
totalTextWidth = wartist;
}
else {
totalTextWidth = w;
} // If Artist names are longer then set totalTextWidth to Artist text length or set it to Title Text Width
if (transition == true)
{
targetX = width + 400;
dx = targetX - x;
}
else if (transitionX == true || x >= (width - 1)) {
transitionX = true;
targetX = width - totalTextWidth - 50;
dx = targetX - x;
}
else {
x = width - totalTextWidth - 50;
transitionX = false;
}
if (abs(dx) > 1) {
x += dx * easing;
}
// Make Box big Enough to hold the text
fill(0, 174, 239);
stroke(0, 0);
rect(x+3, height-140, totalTextWidth+70, 80);
fill(255);
// Print Text to Screen
textFont(fontHeading);
textSize(26);
text(titleOfGame, x+30, height-105); // Text wraps within text box
textFont(fontDesigners);
textSize(22);
text(artist, x+30, height-75);
}
}