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Michael Fox
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Hexapod3.sdf

78.2 MB
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Hexapod3.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Hexapod3", "Hexapod3.vcxproj", "{7FD42DF7-442E-479A-BA76-D0022F99702A}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "openframeworksLib", "..\..\..\libs\openFrameworksCompiled\project\vs\openframeworksLib.vcxproj", "{5837595D-ACA9-485C-8E76-729040CE4B0B}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{7FD42DF7-442E-479A-BA76-D0022F99702A}.Debug|Win32.ActiveCfg = Debug|Win32
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{7FD42DF7-442E-479A-BA76-D0022F99702A}.Debug|Win32.Build.0 = Debug|Win32
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{7FD42DF7-442E-479A-BA76-D0022F99702A}.Release|Win32.ActiveCfg = Release|Win32
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{7FD42DF7-442E-479A-BA76-D0022F99702A}.Release|Win32.Build.0 = Release|Win32
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{5837595D-ACA9-485C-8E76-729040CE4B0B}.Debug|Win32.ActiveCfg = Debug|Win32
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{5837595D-ACA9-485C-8E76-729040CE4B0B}.Debug|Win32.Build.0 = Debug|Win32
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{5837595D-ACA9-485C-8E76-729040CE4B0B}.Release|Win32.ActiveCfg = Release|Win32
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{5837595D-ACA9-485C-8E76-729040CE4B0B}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal

Hexapod3.vcxproj

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<?xml version="1.0"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{7FD42DF7-442E-479A-BA76-D0022F99702A}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>Hexapod3</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v110</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v110</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\..\libs\openFrameworksCompiled\project\vs\openFrameworksRelease.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\..\libs\openFrameworksCompiled\project\vs\openFrameworksDebug.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>bin\</OutDir>
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<IntDir>obj\$(Configuration)\</IntDir>
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<TargetName>$(ProjectName)_debug</TargetName>
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<LinkIncremental>true</LinkIncremental>
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<GenerateManifest>true</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>bin\</OutDir>
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<IntDir>obj\$(Configuration)\</IntDir>
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<CompileAs>CompileAsCpp</CompileAs>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<CompileAs>CompileAsCpp</CompileAs>
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</ClCompile>
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<Link>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="src\main.cpp" />
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<ClCompile Include="src\testApp.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\testApp.h" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\libs\openFrameworksCompiled\project\vs\openframeworksLib.vcxproj">
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<Project>{5837595d-aca9-485c-8e76-729040ce4b0b}</Project>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="icon.rc">
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">/D_DEBUG %(AdditionalOptions)</AdditionalOptions>
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</ResourceCompile>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>

Hexapod3.vcxproj.filters

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<?xml version="1.0"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="src\testApp.cpp">
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<Filter>src</Filter>
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</ClCompile>
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<ClCompile Include="src\main.cpp">
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<Filter>src</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="src">
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<UniqueIdentifier>{d8376475-7454-4a24-b08a-aac121d3ad6f}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\testApp.h">
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<Filter>src</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="icon.rc" />
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</ItemGroup>
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</Project>

Hexapod3.vcxproj.user

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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LocalDebuggerWorkingDirectory>$(ProjectDir)/bin</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LocalDebuggerWorkingDirectory>$(ProjectDir)/bin</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
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</PropertyGroup>
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</Project>

addons.make

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bin/Assimp32.dll

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bin/FreeImage.dll

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bin/FreeType-6.dll

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bin/Hexapod3_debug.exe

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