You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I tried throwing a 4k x 3k photo at it, and it took a long time. (many minutes)
I then tried slicing the photo into lots of overlapping 300 x 300 px squares, and it took much less time, even considering the overlap.
I think this makes sense, given that there is less searching for "large" faces before burrowing down to the details looking for smaller faces, but it seems very error prone to hand-craft the tiling. Is there a way to build this sort of optimization into the library when a photo exceeds a certain dimension?
The text was updated successfully, but these errors were encountered:
I tried throwing a 4k x 3k photo at it, and it took a long time. (many minutes)
I then tried slicing the photo into lots of overlapping 300 x 300 px squares, and it took much less time, even considering the overlap.
I think this makes sense, given that there is less searching for "large" faces before burrowing down to the details looking for smaller faces, but it seems very error prone to hand-craft the tiling. Is there a way to build this sort of optimization into the library when a photo exceeds a certain dimension?
The text was updated successfully, but these errors were encountered: