We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
There are blocky artefacts around the edges of geometry with Surfel GI. Some are more noticeable than others. Is this expected behaviour?
The text was updated successfully, but these errors were encountered:
That's odd, I don't have this kind of issue, maybe it's something GPU dependent.
Sorry, something went wrong.
I do have an AMD card, so maybe it could be dependent on that
Reminds me of the kind of artefacts you see when doing non uniform texture sampling on AMD
No branches or pull requests
There are blocky artefacts around the edges of geometry with Surfel GI. Some are more noticeable than others.
Is this expected behaviour?
The text was updated successfully, but these errors were encountered: