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I have encountered very frequently that the Editor freezes. I have not found out why that happens. I just know that I end up at this line, with queue = 3 (which should be QUEUE_VIDEO_DECODE):
res = vkWaitForFences(device, 1, &frame_fence[bufferindex][queue], VK_TRUE, 0xFFFFFFFFFFFFFFFF);
For example, I managed to reproduce this by loading the Sponza model and then adding a new camera. But it happens frequently for other operations aswell. Is this just Wicked's way of throwing an exception? I get no further log messages and I'm building in DEBUG and running with gpu_verbose. Any other debugging flags I can activate?
System:
Ubuntu 22.04
Nvidia RTX 4090 (Driver Version 535.104.05)
Vulkan 1.3.204
Please tell me if I should provide any further infos.
Best,
Michael
The text was updated successfully, but these errors were encountered:
Hi,
I have encountered very frequently that the Editor freezes. I have not found out why that happens. I just know that I end up at this line, with
queue = 3
(which should beQUEUE_VIDEO_DECODE
):WickedEngine/WickedEngine/wiGraphicsDevice_Vulkan.cpp
Line 7133 in a659741
For example, I managed to reproduce this by loading the
Sponza
model and then adding a new camera. But it happens frequently for other operations aswell. Is this just Wicked's way of throwing an exception? I get no further log messages and I'm building in DEBUG and running withgpu_verbose
. Any other debugging flags I can activate?System:
Please tell me if I should provide any further infos.
Best,
Michael
The text was updated successfully, but these errors were encountered: