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Issuing a run command in the direction of an adjacent boulder should let the player push the boulder as far as they can, perhaps with a prompt. This should make pushing boulders along the final corridor of many Sokoban levels faster.
Running started without boulder-pushing should just stop the player.
The text was updated successfully, but these errors were encountered:
Issuing a run command in the direction of an adjacent boulder should let the player push the boulder as far as they can, perhaps with a prompt. This should make pushing boulders along the final corridor of many Sokoban levels faster.
Running started without boulder-pushing should just stop the player.
The text was updated successfully, but these errors were encountered: