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(suggestion) add support to the Android (AArch64) and also for the PS Vita port #110

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Thetouchedjoe opened this issue Nov 21, 2023 · 2 comments

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@Thetouchedjoe
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I'm kinda give you an suggestion to port this emulator, Supermodel to be have an Android port (only for 64 bit devices) and also a port for PS Vita (maybe will be helped by Rinneganamante I guess?). The possible version to release looks like =

  • Android (64 bit devices only) =
  • there's an button which is installing each game to the home screen (app installer button)
  • if the games installed, there's an box art for the each arcade games with an title in the down of the box art (the arcade icon)
  • when it started, there's an Arcade stick that used for aiming Crosshair and moving character and also to navigate the car with a 6 button layout used for fighting games, racing games and for Lightgun games (onscreen buttons)
  • to browse out the settings, example use to Screen Scale for Normal to each size and much everything else (settings gui)

And for the PS Vita maybe it overall the same looks with the Android but it differentiated with the file manager folders and also mapped controls using the Vita buttons

I guess that for all, don't forgot to give me the response!

@dukeeeey
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I've been wondering about porting the renderer to opengl ES, it might be as simple as simply changing the context version and shader version.

@Thetouchedjoe
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Yeah dukeeey, I think that's a good idea. We're using the OpenGL ES renderer not using Vulkan. And also the onscreen buttons is not just the Analog Stick and 6 button layout. Theres a start button, Service and Test button, those button can be customizable

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