Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Particles are spawned in the wrong location (Build 4762) #2082

Open
mugg91 opened this issue May 30, 2024 · 2 comments · May be fixed by #2114
Open

Particles are spawned in the wrong location (Build 4762) #2082

mugg91 opened this issue May 30, 2024 · 2 comments · May be fixed by #2114
Assignees
Labels
bug An *objective* unintended feature/mechanic that should be fixed
Milestone

Comments

@mugg91
Copy link
Contributor

mugg91 commented May 30, 2024

Description

In the latest build 4762, particles are spawned in the top left corner.

For example, when hitting a wood log, the particles will not appear at the log, but at the top left corner of the map.
This did not happen in the previous build.
Happens both offline and online.

Note; I will not work on more PRs until more of my existing PRs are merged into the game.

@mugg91 mugg91 changed the title Particles are spawned in the wrong location Particles are spawned in the wrong location (Build 4762) May 30, 2024
@mugg91
Copy link
Contributor Author

mugg91 commented Jun 2, 2024

Looks like it only happens when Builder uses pickaxes on things.

@Vam-Jam
Copy link
Member

Vam-Jam commented Sep 2, 2024

Builder hits seem to register at 0,0?

Loading up Punk123_toothgrinderx2 results in sparking particles when hitting the air because bedrock sits at 0,0

will look into fixing this

@Vam-Jam Vam-Jam added the bug An *objective* unintended feature/mechanic that should be fixed label Sep 2, 2024
@Vam-Jam Vam-Jam self-assigned this Sep 2, 2024
@Vam-Jam Vam-Jam added this to the Next Patch milestone Sep 4, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug An *objective* unintended feature/mechanic that should be fixed
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants