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Some blobs don't void out properly #1925

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mugg91 opened this issue Feb 25, 2024 · 1 comment · May be fixed by #1976
Open

Some blobs don't void out properly #1925

mugg91 opened this issue Feb 25, 2024 · 1 comment · May be fixed by #1976

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@mugg91
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mugg91 commented Feb 25, 2024

Description

  • When chest falls into void it breaks
  • When bomb falls into void it explodes
  • When arrow collides with void, it is stuck on the void
    Probably more things exist.

Suggestion is that these things should not happen and the blob should just fall into the black and then vanish there.

@mugg91
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mugg91 commented Mar 6, 2024

Any good way of knowing we are voiding out?
Or does the y coordinate have to be checked against the map height?

@mugg91 mugg91 linked a pull request Mar 25, 2024 that will close this issue
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