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init.sh
executable file
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/
init.sh
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#!/bin/bash
PS1="$"
basedir=`pwd`
workdir=$basedir/work
minecraftversion=$(cat BuildData/info.json | grep minecraftVersion | cut -d '"' -f 4)
decompiledir=$workdir/$minecraftversion
nms=$decompiledir/net/minecraft/server
cb=src/main/java/net/minecraft/server
patch=$(which patch 2>/dev/null)
if [ "x$patch" == "x" ]; then
patch=$basedir/hctap.exe
fi
echo "Applying CraftBukkit patches to NMS..."
cd "$basedir/CraftBukkit"
git checkout -B patched HEAD >/dev/null 2>&1
rm -rf $cb
mkdir -p $cb
for file in $(ls nms-patches)
do
patchFile="nms-patches/$file"
file="$(echo $file | cut -d. -f1).java"
echo "Patching $file < $patchFile"
sed -i 's/\r//' "$nms/$file" > /dev/null
cp "$nms/$file" "$cb/$file"
"$patch" -s -d src/main/java/ "net/minecraft/server/$file" < "$patchFile"
done
git add src >/dev/null 2>&1
git commit -m "CraftBukkit $ $(date)" >/dev/null 2>&1
git checkout -f HEAD^ >/dev/null 2>&1