Graphical Python programming for trading and automation
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Updated
Mar 16, 2023 - Python
Graphical Python programming for trading and automation
Python Flow Based Programming environment that provides a graphical programming environment.
Glest is a network multi-player cross-platform 3D real-time strategy (RTS) game, where you create armies of units and battle different factions.
RAFCON (RMC advanced flow control) uses hierarchical state machines, featuring concurrent state execution, to represent robot programs. It ships with a graphical user interface supporting the creation of state machines and contains IDE like debugging mechanisms. Alternatively, state machines can programmatically be generated using RAFCON's API.
A simple RayCasting rendering tutorial for game development
Flowgorithm for Mac OS
Visual programming for the new senseBox MCU. Based on blockly, extends Arduino code generation and implements senseBox facilities.
A Guide to setup the MiniLibX library environment for Windows & Linux
StatSim. Bayesian inference and statistical simulations in the browser
A graphical programming environment using flowcharts.
🚥 LabVIEW GUI for the ICT3 (Industrial Control Technology)
Biggest project I ever started... a Game Engine. I stopped this one to start over at : https://github.com/DiantArts/ecs.git
Engine 3d in C with CSFML lib
A new version of my Game Engine using ECS this time... Also trying to apply good practices for git and c++ in general
My Intro to Objected Oriented Programming - OOP University Module, thought thru the Processing IDE & Framework built on the Java Language. Also my first interactions with Java.
🐾 A graphical project with CSFML to recreate a Pokemon game. Last project of my 1st year at Epitech.
A simple GUI calculator for simple calculations coded using tkinter in python3
💣A graphical project with Raylib, a 3D library to recreate the famous Bomberman game. Last project of my 2nd year at Epitech
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