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Util.cs
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// QuantumStrutsContinued
//
// Util.cs
//
// Continued from QuantumStruts by BoJaN. Used by permission.
//
// ModuleManager patches © 2014 K3|Chris. Used by permission.
//
// Copyright © 2014, toadicus
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation and/or other
// materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using KSP.IO;
using System;
using System.ComponentModel;
using UnityEngine;
namespace QuantumStrut
{
public static class Util
{
static System.Random r = new System.Random();
public static float Random(float min, float max)
{
return (float)((r.NextDouble() * (max - min)) + min);
}
public static float Random()
{
return (float)r.NextDouble();
}
public static Part getTank(Part parent)
{
if (parent.Resources.Count != 0)
return parent;
if (isValid(parent.parent) && parent.fuelCrossFeed)
return getTank(parent.parent);
return null;
}
public static Vessel Kerbal
{
get
{
if (isValid(FlightGlobals.fetch.activeVessel) && FlightGlobals.fetch.activeVessel.isEVA)
return FlightGlobals.fetch.activeVessel;
return null;
}
}
public static bool isValid(UnityEngine.Object obj)
{
return (obj && obj != null);
}
public static void printObj(object obj)
{
using (KSP.IO.TextWriter writer = TextWriter.CreateForType<string>("obj.cs"))
{
string str = printProperties(obj, TypeDescriptor.GetProperties(obj), 0);
writer.Write(str);
MonoBehaviour.print(str);
}
}
static string printProperties(object obj, PropertyDescriptorCollection collection, int I)
{
if (I > 2)
return "";
string prefix = "";
string str = "";
for (int T = 0; T < I; T++)
{
prefix += " ";
}
PropertyDescriptor d;
for (int i = 0; i < collection.Count; i++)
{
d = collection[i];
str += "\n" + prefix + d.Name + " = " + d.GetValue(obj);
}
return str;
}
public static Part partFromGameObject(GameObject ob)
{
GameObject o = ob;
while (o)
{
Part p = Part.FromGO(o);
if (p && p != null)
{
return p;
}
if (o.transform.parent)
o = o.transform.parent.gameObject;
else
return null;
}
return null;
}
public static Part partFromRaycast(RaycastHit hit)
{
return partFromGameObject(hit.collider.gameObject);
}
public static float GetEnergy(Vessel vessel)
{
double energy = 0;
Part p;
for (int pIdx = 0; pIdx < vessel.parts.Count; pIdx++)
{
p = vessel.parts[pIdx];
PartResource r;
for (int rIdx = 0; rIdx < p.Resources.Count; rIdx++)
{
r = p.Resources[rIdx];
if (r.resourceName == "ElectricCharge")
energy += r.amount;
}
}
return (float)energy;
}
}
}