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Image Distortion With Certain Camera Directions #41

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DanK2029 opened this issue Jun 6, 2021 · 0 comments
Open

Image Distortion With Certain Camera Directions #41

DanK2029 opened this issue Jun 6, 2021 · 0 comments
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@DanK2029
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DanK2029 commented Jun 6, 2021

  • Final rendered images become stretched and elongated when camera direction vector is parallel to the Y or Z axis
  • Primary ray generation needs to work with all possible camera directions
  • Revisit primary ray generation algorithm may need changes or complete overhaul
@DanK2029 DanK2029 added the bug Something isn't working label Jun 6, 2021
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