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[1.12.2] Allow scaffolding to sit on trapdoors #353

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JoshieGemFinder opened this issue Mar 5, 2024 · 1 comment
Open

[1.12.2] Allow scaffolding to sit on trapdoors #353

JoshieGemFinder opened this issue Mar 5, 2024 · 1 comment
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enhancement New feature or request

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@JoshieGemFinder
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Allowing scaffolding to sit on trapdoors is extremely important in redstone as they update with a 1 gametick delay, instead of a 1 redstone tick delay (2 game ticks). Allowing their base to sit on a closed top-half trapdoor but not on an open top-half trapdoor allows redstoners to create a one gametick (or 0.5 redstone ticks) delay, (which is otherwise nearly impossible with the base components, which update either instantly or after 2 game ticks)

@thedarkcolour thedarkcolour added the enhancement New feature or request label Mar 5, 2024
@JoshieGemFinder
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It is currently possible to do replicate the delay with a sticky piston, however this still creates significant issues such as not working with a one redstone tick pulse because sticky pistons will spit out their blocks at that point

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