From 4e8db11980e8e1875e3fdd7071c26deb7e0d1a36 Mon Sep 17 00:00:00 2001 From: theageoflove Date: Tue, 11 Jul 2023 05:54:34 +0300 Subject: [PATCH] =?UTF-8?q?=D0=A2=D0=B0=D0=B1=D1=8B=20=D1=82=D0=B5=D0=B1?= =?UTF-8?q?=D0=B5=20=D0=BC=D0=B5=D1=88=D0=B0=D1=8E=D1=82=20=D1=88=D1=82?= =?UTF-8?q?=D0=BE=D0=BB=D0=B5...?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- zeitraffer.c | 578 +++++++++++++++++++++++++-------------------------- 1 file changed, 289 insertions(+), 289 deletions(-) diff --git a/zeitraffer.c b/zeitraffer.c index ed2a533..dd9ce3c 100644 --- a/zeitraffer.c +++ b/zeitraffer.c @@ -41,61 +41,61 @@ typedef struct { static void draw_callback(Canvas* canvas, void* ctx) { UNUSED(ctx); - char temp_str[36]; + char temp_str[36]; canvas_clear(canvas); canvas_set_font(canvas, FontPrimary); switch (Count) { - case -1: - snprintf(temp_str,sizeof(temp_str),"Set: BULB %li sec",Time); - break; - case 0: - snprintf(temp_str,sizeof(temp_str),"Set: infinite, %li sec",Time); - break; - default: - snprintf(temp_str,sizeof(temp_str),"Set: %li frames, %li sec",Count,Time); - } - canvas_draw_str(canvas, 3, 15, temp_str); - snprintf(temp_str,sizeof(temp_str),"Left: %li frames, %li sec",WorkCount,WorkTime); - canvas_draw_str(canvas, 3, 35, temp_str); + case -1: + snprintf(temp_str,sizeof(temp_str),"Set: BULB %li sec",Time); + break; + case 0: + snprintf(temp_str,sizeof(temp_str),"Set: infinite, %li sec",Time); + break; + default: + snprintf(temp_str,sizeof(temp_str),"Set: %li frames, %li sec",Count,Time); + } + canvas_draw_str(canvas, 3, 15, temp_str); + snprintf(temp_str,sizeof(temp_str),"Left: %li frames, %li sec",WorkCount,WorkTime); + canvas_draw_str(canvas, 3, 35, temp_str); switch (Backlight) { - case 1: - canvas_draw_str(canvas, 13, 55, "ON"); - break; - case 2: - canvas_draw_str(canvas, 13, 55, "OFF"); - break; - default: - canvas_draw_str(canvas, 13, 55, "AUTO"); - } - - if(Work){ - canvas_draw_icon(canvas, 85, 41, &I_ButtonUpHollow_7x4); - canvas_draw_icon(canvas, 85, 57, &I_ButtonDownHollow_7x4); - canvas_draw_icon(canvas, 59, 48, &I_ButtonLeftHollow_4x7); - canvas_draw_icon(canvas, 72, 48, &I_ButtonRightHollow_4x7); - } - else - { - canvas_draw_icon(canvas, 85, 41, &I_ButtonUp_7x4); - canvas_draw_icon(canvas, 85, 57, &I_ButtonDown_7x4); - canvas_draw_icon(canvas, 59, 48, &I_ButtonLeft_4x7); - canvas_draw_icon(canvas, 72, 48, &I_ButtonRight_4x7); - } - - canvas_draw_icon(canvas, 3, 48, &I_Pin_star_7x7); - - canvas_set_font(canvas, FontPrimary); - canvas_draw_str(canvas, 65, 55, "F"); - - canvas_set_font(canvas, FontPrimary); - canvas_draw_str(canvas, 85, 55, "S"); - - - //canvas_draw_icon(canvas, 59, 48, &I_ButtonLeft_4x7); - //canvas_draw_icon(canvas, 72, 48, &I_ButtonRight_4x7); - - if(Work) {canvas_draw_icon(canvas, 106, 46, &I_loading_10px);} + case 1: + canvas_draw_str(canvas, 13, 55, "ON"); + break; + case 2: + canvas_draw_str(canvas, 13, 55, "OFF"); + break; + default: + canvas_draw_str(canvas, 13, 55, "AUTO"); + } + + if(Work){ + canvas_draw_icon(canvas, 85, 41, &I_ButtonUpHollow_7x4); + canvas_draw_icon(canvas, 85, 57, &I_ButtonDownHollow_7x4); + canvas_draw_icon(canvas, 59, 48, &I_ButtonLeftHollow_4x7); + canvas_draw_icon(canvas, 72, 48, &I_ButtonRightHollow_4x7); + } + else + { + canvas_draw_icon(canvas, 85, 41, &I_ButtonUp_7x4); + canvas_draw_icon(canvas, 85, 57, &I_ButtonDown_7x4); + canvas_draw_icon(canvas, 59, 48, &I_ButtonLeft_4x7); + canvas_draw_icon(canvas, 72, 48, &I_ButtonRight_4x7); + } + + canvas_draw_icon(canvas, 3, 48, &I_Pin_star_7x7); + + canvas_set_font(canvas, FontPrimary); + canvas_draw_str(canvas, 65, 55, "F"); + + canvas_set_font(canvas, FontPrimary); + canvas_draw_str(canvas, 85, 55, "S"); + + + //canvas_draw_icon(canvas, 59, 48, &I_ButtonLeft_4x7); + //canvas_draw_icon(canvas, 72, 48, &I_ButtonRight_4x7); + + if(Work) {canvas_draw_icon(canvas, 106, 46, &I_loading_10px);} } @@ -118,7 +118,7 @@ static void timer_callback(FuriMessageQueue* event_queue) { int32_t zeitraffer_app(void* p) { UNUSED(p); - + // Текущее событие типа кастомного типа ZeitrafferEvent ZeitrafferEvent event; // Очередь событий на 8 элементов размера ZeitrafferEvent @@ -136,9 +136,9 @@ int32_t zeitraffer_app(void* p) { Gui* gui = furi_record_open(RECORD_GUI); // Подключаем view port к GUI в полноэкранном режиме gui_add_view_port(gui, view_port, GuiLayerFullscreen); - - // Конфигурим пины - gpio_item_configure_all_pins(GpioModeOutputPushPull); + + // Конфигурим пины + gpio_item_configure_all_pins(GpioModeOutputPushPull); // Создаем периодический таймер с коллбэком, куда в качестве // контекста будет передаваться наша очередь событий @@ -148,26 +148,26 @@ int32_t zeitraffer_app(void* p) { // Включаем нотификации NotificationApp* notifications = furi_record_open(RECORD_NOTIFICATION); - - - Storage* storage = furi_record_open(RECORD_STORAGE); - - // Загружаем настройки - FlipperFormat* load = flipper_format_file_alloc(storage); + + + Storage* storage = furi_record_open(RECORD_STORAGE); + + // Загружаем настройки + FlipperFormat* load = flipper_format_file_alloc(storage); - do { - if(!storage_simply_mkdir(storage, CONFIG_FILE_DIRECTORY_PATH)) {notification_message(notifications, &sequence_error); break;} - if(!flipper_format_file_open_existing(load, CONFIG_FILE_PATH)) {notification_message(notifications, &sequence_error); break;} - if(!flipper_format_read_int32(load, "Time", &Time, 1)) {notification_message(notifications, &sequence_error); break;} - if(!flipper_format_read_int32(load, "Count", &Count, 1)) {notification_message(notifications, &sequence_error); break;} - if(!flipper_format_read_int32(load, "Backlight", &Backlight, 1)) {notification_message(notifications, &sequence_error); break;} - if(!flipper_format_read_int32(load, "Delay", &Delay, 1)) {notification_message(notifications, &sequence_error); break;} - notification_message(notifications, &sequence_success); - - } while(0); + do { + if(!storage_simply_mkdir(storage, CONFIG_FILE_DIRECTORY_PATH)) {notification_message(notifications, &sequence_error); break;} + if(!flipper_format_file_open_existing(load, CONFIG_FILE_PATH)) {notification_message(notifications, &sequence_error); break;} + if(!flipper_format_read_int32(load, "Time", &Time, 1)) {notification_message(notifications, &sequence_error); break;} + if(!flipper_format_read_int32(load, "Count", &Count, 1)) {notification_message(notifications, &sequence_error); break;} + if(!flipper_format_read_int32(load, "Backlight", &Backlight, 1)) {notification_message(notifications, &sequence_error); break;} + if(!flipper_format_read_int32(load, "Delay", &Delay, 1)) {notification_message(notifications, &sequence_error); break;} + notification_message(notifications, &sequence_success); + + } while(0); - flipper_format_free(load); - + flipper_format_free(load); + // Бесконечный цикл обработки очереди событий while(1) { // Выбираем событие из очереди в переменную event (ждем бесконечно долго, если очередь пуста) @@ -175,225 +175,225 @@ int32_t zeitraffer_app(void* p) { furi_check(furi_message_queue_get(event_queue, &event, FuriWaitForever) == FuriStatusOk); // Наше событие — это нажатие кнопки - if(event.type == EventTypeInput) { - if(event.input.type == InputTypeShort) { // Короткие нажатия - - if(event.input.key == InputKeyBack) { - if(Work) { // Если таймер запущен - нефиг мацать кнопки! - notification_message(notifications, &sequence_error); - } - else { - WorkCount = Count; - WorkTime = 3; - if (Count == 0) { - InfiniteShot = true; - WorkCount = 1; - } - else - InfiniteShot = false; - - notification_message(notifications, &sequence_success); - } - } - if(event.input.key == InputKeyRight) { - if(furi_timer_is_running(timer)) { - notification_message(notifications, &sequence_error); - } - else { - Count++; - notification_message(notifications, &sequence_click); - } - } - if(event.input.key == InputKeyLeft) { - if(furi_timer_is_running(timer)) { - notification_message(notifications, &sequence_error); - } - else { - Count--; - notification_message(notifications, &sequence_click); - } - } - if(event.input.key == InputKeyUp) { - if(furi_timer_is_running(timer)) { - notification_message(notifications, &sequence_error); - } - else { - Time++; - notification_message(notifications, &sequence_click); - } - } - if(event.input.key == InputKeyDown) { - if(furi_timer_is_running(timer)) { - notification_message(notifications, &sequence_error); - } - else { - Time--; - notification_message(notifications, &sequence_click); - } - } - if(event.input.key == InputKeyOk) { - - if(furi_timer_is_running(timer)) { - notification_message(notifications, &sequence_click); - furi_timer_stop(timer); - Work = false; - } - else { - furi_timer_start(timer, 1000); - Work = true; - - if (WorkCount == 0) - WorkCount = Count; - - if (WorkTime == 0) - WorkTime = Delay; - - if (Count == 1) - WorkTime = Time; - - if (Count == 0) { - InfiniteShot = true; - WorkCount = 1; - } - else - InfiniteShot = false; - - if (Count == -1) { - gpio_item_set_pin(4, true); - gpio_item_set_pin(5, true); - Bulb = true; - WorkCount = 1; - WorkTime = Time; - } - else - Bulb = false; - - notification_message(notifications, &sequence_success); - } - } - } - if(event.input.type == InputTypeLong) { // Длинные нажатия - // Если нажата кнопка "назад", то выходим из цикла, а следовательно и из приложения - if(event.input.key == InputKeyBack) { - if(furi_timer_is_running(timer)) { // А если работает таймер - не выходим :D - notification_message(notifications, &sequence_error); - } - else { - notification_message(notifications, &sequence_click); - gpio_item_set_all_pins(false); - furi_timer_stop(timer); - notification_message(notifications, &sequence_display_backlight_enforce_auto); - break; - } - } - if(event.input.key == InputKeyOk) { - // Нам ваша подсветка и нахой не нужна! Или нужна? - Backlight++; - if (Backlight > 2) Backlight = 0; - } - - } - - if(event.input.type == InputTypeRepeat) { // Зажатые кнопки - if(event.input.key == InputKeyRight) { - if(furi_timer_is_running(timer)) { - notification_message(notifications, &sequence_error); - } - else { - Count = Count+10; - } - } - if(event.input.key == InputKeyLeft) { - if(furi_timer_is_running(timer)) { - notification_message(notifications, &sequence_error); - } - else { - Count = Count-10; - } - } - if(event.input.key == InputKeyUp) { - if(furi_timer_is_running(timer)) { - notification_message(notifications, &sequence_error); - } - else { - Time = Time+10; - } - } - if(event.input.key == InputKeyDown) { - if(furi_timer_is_running(timer)) { - notification_message(notifications, &sequence_error); - } - else { - Time = Time-10; - } - } - } + if(event.type == EventTypeInput) { + if(event.input.type == InputTypeShort) { // Короткие нажатия + + if(event.input.key == InputKeyBack) { + if(Work) { // Если таймер запущен - нефиг мацать кнопки! + notification_message(notifications, &sequence_error); + } + else { + WorkCount = Count; + WorkTime = 3; + if (Count == 0) { + InfiniteShot = true; + WorkCount = 1; + } + else + InfiniteShot = false; + + notification_message(notifications, &sequence_success); + } + } + if(event.input.key == InputKeyRight) { + if(furi_timer_is_running(timer)) { + notification_message(notifications, &sequence_error); + } + else { + Count++; + notification_message(notifications, &sequence_click); + } + } + if(event.input.key == InputKeyLeft) { + if(furi_timer_is_running(timer)) { + notification_message(notifications, &sequence_error); + } + else { + Count--; + notification_message(notifications, &sequence_click); + } + } + if(event.input.key == InputKeyUp) { + if(furi_timer_is_running(timer)) { + notification_message(notifications, &sequence_error); + } + else { + Time++; + notification_message(notifications, &sequence_click); + } + } + if(event.input.key == InputKeyDown) { + if(furi_timer_is_running(timer)) { + notification_message(notifications, &sequence_error); + } + else { + Time--; + notification_message(notifications, &sequence_click); + } + } + if(event.input.key == InputKeyOk) { + + if(furi_timer_is_running(timer)) { + notification_message(notifications, &sequence_click); + furi_timer_stop(timer); + Work = false; + } + else { + furi_timer_start(timer, 1000); + Work = true; + + if (WorkCount == 0) + WorkCount = Count; + + if (WorkTime == 0) + WorkTime = Delay; + + if (Count == 1) + WorkTime = Time; + + if (Count == 0) { + InfiniteShot = true; + WorkCount = 1; + } + else + InfiniteShot = false; + + if (Count == -1) { + gpio_item_set_pin(4, true); + gpio_item_set_pin(5, true); + Bulb = true; + WorkCount = 1; + WorkTime = Time; + } + else + Bulb = false; + + notification_message(notifications, &sequence_success); + } + } + } + if(event.input.type == InputTypeLong) { // Длинные нажатия + // Если нажата кнопка "назад", то выходим из цикла, а следовательно и из приложения + if(event.input.key == InputKeyBack) { + if(furi_timer_is_running(timer)) { // А если работает таймер - не выходим :D + notification_message(notifications, &sequence_error); + } + else { + notification_message(notifications, &sequence_click); + gpio_item_set_all_pins(false); + furi_timer_stop(timer); + notification_message(notifications, &sequence_display_backlight_enforce_auto); + break; + } + } + if(event.input.key == InputKeyOk) { + // Нам ваша подсветка и нахой не нужна! Или нужна? + Backlight++; + if (Backlight > 2) Backlight = 0; + } + + } + + if(event.input.type == InputTypeRepeat) { // Зажатые кнопки + if(event.input.key == InputKeyRight) { + if(furi_timer_is_running(timer)) { + notification_message(notifications, &sequence_error); + } + else { + Count = Count+10; + } + } + if(event.input.key == InputKeyLeft) { + if(furi_timer_is_running(timer)) { + notification_message(notifications, &sequence_error); + } + else { + Count = Count-10; + } + } + if(event.input.key == InputKeyUp) { + if(furi_timer_is_running(timer)) { + notification_message(notifications, &sequence_error); + } + else { + Time = Time+10; + } + } + if(event.input.key == InputKeyDown) { + if(furi_timer_is_running(timer)) { + notification_message(notifications, &sequence_error); + } + else { + Time = Time-10; + } + } + } } - + // Наше событие — это сработавший таймер - else if(event.type == EventTypeTick) { + else if(event.type == EventTypeTick) { + + WorkTime--; + + if( WorkTime < 1 ) { // фоткаем + notification_message(notifications, &sequence_blink_white_100); + if (Bulb) { + gpio_item_set_all_pins(false); WorkCount = 0; + } + else { + WorkCount--; + view_port_update(view_port); + notification_message(notifications, &sequence_click); + // Дрыгаем ногами + //gpio_item_set_all_pins(true); + gpio_item_set_pin(4, true); + gpio_item_set_pin(5, true); + furi_delay_ms(400); // На короткие нажатия фотик плохо реагирует + gpio_item_set_pin(4, false); + gpio_item_set_pin(5, false); + //gpio_item_set_all_pins(false); + + if (InfiniteShot) WorkCount++; + + WorkTime = Time; + view_port_update(view_port); + } + } + else { + // Отправляем нотификацию мигания синим светодиодом + notification_message(notifications, &sequence_blink_blue_100); + } + + if( WorkCount < 1 ) { // закончили + Work = false; + gpio_item_set_all_pins(false); + furi_timer_stop(timer); + notification_message(notifications, &sequence_audiovisual_alert); + WorkTime = 3; + WorkCount = 0; + } + + switch (Backlight) { // чо по подсветке? + case 1: + notification_message(notifications, &sequence_display_backlight_on); + break; + case 2: + notification_message(notifications, &sequence_display_backlight_off); + break; + default: + notification_message(notifications, &sequence_display_backlight_enforce_auto); + } - WorkTime--; - - if( WorkTime < 1 ) { // фоткаем - notification_message(notifications, &sequence_blink_white_100); - if (Bulb) { - gpio_item_set_all_pins(false); WorkCount = 0; - } - else { - WorkCount--; - view_port_update(view_port); - notification_message(notifications, &sequence_click); - // Дрыгаем ногами - //gpio_item_set_all_pins(true); - gpio_item_set_pin(4, true); - gpio_item_set_pin(5, true); - furi_delay_ms(400); // На короткие нажатия фотик плохо реагирует - gpio_item_set_pin(4, false); - gpio_item_set_pin(5, false); - //gpio_item_set_all_pins(false); - - if (InfiniteShot) WorkCount++; - - WorkTime = Time; - view_port_update(view_port); - } - } - else { - // Отправляем нотификацию мигания синим светодиодом - notification_message(notifications, &sequence_blink_blue_100); - } - - if( WorkCount < 1 ) { // закончили - Work = false; - gpio_item_set_all_pins(false); - furi_timer_stop(timer); - notification_message(notifications, &sequence_audiovisual_alert); - WorkTime = 3; - WorkCount = 0; - } - - switch (Backlight) { // чо по подсветке? - case 1: - notification_message(notifications, &sequence_display_backlight_on); - break; - case 2: - notification_message(notifications, &sequence_display_backlight_off); - break; - default: - notification_message(notifications, &sequence_display_backlight_enforce_auto); - } - } - if (Time < 1) Time = 1; // Не даём открутить таймер меньше единицы - if (Count < -1) Count = 0; // А тут даём, бо 0 кадров это бесконечная съёмка, а -1 кадров - BULB - } + if (Time < 1) Time = 1; // Не даём открутить таймер меньше единицы + if (Count < -1) Count = 0; // А тут даём, бо 0 кадров это бесконечная съёмка, а -1 кадров - BULB + } - // Схороняем настройки - FlipperFormat* save = flipper_format_file_alloc(storage); + // Схороняем настройки + FlipperFormat* save = flipper_format_file_alloc(storage); - do { + do { if(!flipper_format_file_open_always(save, CONFIG_FILE_PATH)) {notification_message(notifications, &sequence_error); break;} if(!flipper_format_write_header_cstr(save, "Zeitraffer", 1)) {notification_message(notifications, &sequence_error); break;} @@ -401,13 +401,13 @@ int32_t zeitraffer_app(void* p) { if(!flipper_format_write_int32(save, "Time", &Time, 1)) {notification_message(notifications, &sequence_error); break;} if(!flipper_format_write_int32(save, "Count", &Count, 1)) {notification_message(notifications, &sequence_error); break;} if(!flipper_format_write_int32(save, "Backlight", &Backlight, 1)) {notification_message(notifications, &sequence_error); break;} - if(!flipper_format_write_int32(save, "Delay", &Delay, 1)) {notification_message(notifications, &sequence_error); break;} - - } while(0); + if(!flipper_format_write_int32(save, "Delay", &Delay, 1)) {notification_message(notifications, &sequence_error); break;} + + } while(0); - flipper_format_free(save); + flipper_format_free(save); - furi_record_close(RECORD_STORAGE); + furi_record_close(RECORD_STORAGE); // Очищаем таймер furi_timer_free(timer);