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Detpacks placed on stasis bags Stay after being undeployed and redeployed #15904

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Breadeagle opened this issue May 20, 2024 · 1 comment
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Bug Incorrect functionality.

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@Breadeagle
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Breadeagle commented May 20, 2024

Description

You can deploy a stasis bag (probably also body bags and tarps), close it, then attach a detpack to it, then pick it up and it'll deploy with the detpack on it and functioning. If you signal it while its an inventory item, the timer will tick and it will explode if deployed. If the bag is still an inventory item when the timer is up, the detpack will appear undeployed at the original spot it was planted on the bag at.

Test Merges

Server-Side Code Modifications: https://tgstation13.org/parsed-logs/sybil/server_side_modifications.dm

Round ID: 27052
BYOND Version: 515.1633
Server revision compiled on: 2024-05-19T23:09:14+00:00
Master commit: f35578d49cc8495076576d040d96c5c40e8f5afd
The following pull requests are currently test merged:
#15682: 'Smooth move update' by Lumipharon at commit 7782067652
#15783: 'Adds the CPC (Clone Personnel Carrier) module' by Lumipharon at commit 3be0cc5806
#15839: 'Ports Kutjevo Refinery' by RipGrayson at commit 527e670355
#15737: 'Mini Bull rework and buff' by Clay500z at commit 31e32579b0

Local commit: 406056e
Server tools version: 6.5.0

Reproduction Steps

  1. Deploy a stasis bag
  2. Close stasis bag
  3. Attach detpack
  4. Open stasis bag
  5. Fold stasis bag into inventory
  6. Signal the detpack
  7. Deploy bag or not - weird stuff happens either way

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@Breadeagle Breadeagle added the Bug Incorrect functionality. label May 20, 2024
@Lumipharon
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