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Iguana ammo refills not running out #15360

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Univursejr opened this issue Mar 12, 2024 · 0 comments · Fixed by #15408
Closed

Iguana ammo refills not running out #15360

Univursejr opened this issue Mar 12, 2024 · 0 comments · Fixed by #15408
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Bug Incorrect functionality.

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@Univursejr
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Univursejr commented Mar 12, 2024

Description

When refilling an iguana with an ammo refill, if the ammo is not refilled to maximum, or is filled exactly to maximum, no ammo is lost, and ammo is only subtracted from the ammo box when it fills the iguana past the max. This also causes the ammo boxes to never run out, and be permanently stuck at 1 round.

I haven't tested this with the Heavy UV weapon, so I'm not sure if this is applies to it as well, or with other UVs.

Test Merges

Round ID: 26084
BYOND Version: 515.1626
Server revision compiled on: 2024-03-11T20:34:57+00:00
Master commit: f0006b59880e4b0617187d486f4fe1da4cc61e90
The following pull requests are currently test merged:
#14615: 'Revamps the Alamo with doublewide seats and enchanced player visibility' by ClosetedSkeletonGH at commit 0cf5fd1a4e
#15147: 'Attacking a resin wall channels the next attack' by Xander3359 at commit 6632451c8f
#15292: 'Revert "Add 2 night vision goggle sets"' by Xander3359 at commit d03438c5df
#15280: 'Boiler gas is now transparent, AP on direct hit increased slightly and gas radius increase' by Barnet2 at commit 834ea09933
#15340: 'Projectile fixes' by Lumipharon at commit 4d940edffd

Local commit: e737063
Server tools version: 6.4.0

Reproduction Steps

  1. Have an iguana below max ammo.
  2. Have an ammo box which will not fill it all the way back up.
  3. Refill the iguana with the ammo box.
  4. The ammo box will not have lost any ammo.

Screenshots

image

@Univursejr Univursejr added the Bug Incorrect functionality. label Mar 12, 2024
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