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AI can delete clientside vision while using the fob drone #13769

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Otterwatch opened this issue Aug 12, 2023 · 1 comment
Open

AI can delete clientside vision while using the fob drone #13769

Otterwatch opened this issue Aug 12, 2023 · 1 comment
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Bug Incorrect functionality.

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@Otterwatch
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Description

I used the fob drone as the AI and left clicked on an area of the FOB on accident replacing the camera vision with static. I found this is purely an AI issue that doesn't affect other roles in the round. It also seems to be limited on what can become static based on the FOB. I could replace the entire Big Red LZ1 with static as AI, but only the outside edges of LZ1 of Research Outpost.

Test Merges

#13515: 'Adds 2 new tadpole models updating: to make grief poles less griefy' by XANAv2 at commit e52d05bff0
#13308: 'New Xenomorph : Baneling' by Zar000 at commit c40c569c8d
#13546: 'Port tg statpanel' by forestbbbbbbb at commit 9cb28c470c
#13758: 'Fixes jobs not scaling if nobody readies up + fix a thing I broke' by ivanmixo at commit dd52aad4b3

Reproduction Steps

  1. Join as AI.
  2. Use fob drone.
  3. Click on tiles with the left mouse button.
  4. If 3 does not produce static, then try clicking on the outer edges of the fob drone's vision near caves and you should see effect.

Screenshots

AI.Static.mp4
@Otterwatch Otterwatch added the Bug Incorrect functionality. label Aug 12, 2023
@ghost
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ghost commented Aug 13, 2023

can confirm i've managed to do this on LV624 as well

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