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.../ability/activable/sectoid/reanimate.html | 8 +- .../activable/sectoid/reknit_form.html | 8 +- .../ability/activable/sectoid/stasis.html | 10 +- .../ability/activable/weapon_skill.html | 8 +- .../activable/weapon_skill/axe_sweep.html | 8 +- .../activable/weapon_skill/sword_lunge.html | 12 +- datum/action/ability/activable/xeno.html | 6 +- .../ability/activable/xeno/advance.html | 6 +- .../ability/activable/xeno/articulate.html | 8 +- .../action/ability/activable/xeno/banish.html | 22 +- .../action/ability/activable/xeno/blink.html | 8 +- .../ability/activable/xeno/bombard.html | 6 +- .../action/ability/activable/xeno/charge.html | 12 +- .../activable/xeno/charge/acid_dash.html | 12 +- .../activable/xeno/charge/fire_charge.html | 10 +- .../activable/xeno/charge/forward_charge.html | 8 +- .../action/ability/activable/xeno/cocoon.html | 6 +- .../activable/xeno/command_minions.html | 6 +- .../ability/activable/xeno/earth_riser.html | 16 +- .../ability/activable/xeno/essence_link.html | 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datum/action/ability/xeno_action/bulwark.html | 10 +- datum/action/ability/xeno_action/burrow.html | 8 +- .../ability/xeno_action/carrier_panic.html | 6 +- .../xeno_action/centrifugal_force.html | 12 +- .../xeno_action/create_spiderling.html | 16 +- .../ability/xeno_action/emit_neurogas.html | 6 +- datum/action/ability/xeno_action/empower.html | 18 +- datum/action/ability/xeno_action/endure.html | 16 +- .../ability/xeno_action/enhancement.html | 18 +- datum/action/ability/xeno_action/evasion.html | 24 +- datum/action/ability/xeno_action/heatray.html | 18 +- datum/action/ability/xeno_action/mirage.html | 18 +- datum/action/ability/xeno_action/petrify.html | 12 +- datum/action/ability/xeno_action/portal.html | 14 +- .../ability/xeno_action/primal_wrath.html | 30 +- .../ability/xeno_action/psychic_summon.html | 8 +- .../ability/xeno_action/psychic_trace.html | 6 +- datum/action/ability/xeno_action/rage.html | 16 +- .../ability/xeno_action/rally_minion.html | 6 +- .../ability/xeno_action/ready_charge.html | 8 +- .../ability/xeno_action/reagent_slash.html | 16 +- .../ability/xeno_action/seismic_fracture.html | 8 +- .../ability/xeno_action/set_xeno_lead.html | 12 +- datum/action/ability/xeno_action/sow.html | 6 +- datum/action/ability/xeno_action/stealth.html | 24 +- .../action/ability/xeno_action/teleport.html | 6 +- .../action/ability/xeno_action/timestop.html | 12 +- .../ability/xeno_action/toggle_agility.html | 6 +- .../ability/xeno_action/toggle_bomb.html | 6 +- .../xeno_action/toggle_long_range.html | 8 +- .../ability/xeno_action/toxic_slash.html | 16 +- .../action/ability/xeno_action/vampirism.html | 12 +- .../ability/xeno_action/zero_form_beam.html | 16 +- datum/action/antenna.html | 6 +- datum/action/bump_attack_toggle.html | 6 +- datum/action/chem_booster/power.html | 8 +- datum/action/control_vehicle.html | 8 +- datum/action/innate/message_squad.html | 8 +- datum/action/innate/order.html | 18 +- datum/action/innate/set_drop_target.html | 6 +- datum/action/innate/set_teleport_target.html | 6 +- datum/action/item_action.html | 8 +- datum/action/item_action/coilgun_power.html | 6 +- datum/action/minimap.html | 28 +- datum/action/set_agressivity.html | 6 +- datum/action/suit_autodoc.html | 6 +- datum/action/vehicle/sealed/armored.html | 6 +- .../vehicle/sealed/armored/smoke_screen.html | 6 +- .../vehicle/sealed/armored/swap_seat.html | 6 +- datum/action/vehicle/sealed/mecha.html | 6 +- .../vehicle/sealed/mecha/ivanov_strike.html | 20 +- .../action/vehicle/sealed/mecha/skyfall.html | 18 +- datum/admins.html | 48 +- datum/ai_behavior.html | 86 +-- datum/ai_behavior/puppet.html | 44 +- datum/ai_behavior/spiderling.html | 40 +- datum/ai_behavior/xeno.html | 22 +- datum/ai_behavior/xeno/illusion.html | 8 +- datum/ammo.html | 106 ++-- datum/ammo/bullet/auto_cannon.html | 6 +- datum/ammo/bullet/micro_rail.html | 6 +- datum/ammo/bullet/pepperball.html | 8 +- datum/ammo/bullet/smg/squash.html | 6 +- datum/ammo/bullet/sniper/martini.html | 6 +- datum/ammo/bullet/tx54_spread/razor.html | 8 +- datum/ammo/bullet/tx54_spread/smoke.html | 6 +- .../lasgun/marine/autolaser/melting.html | 6 +- .../ammo/energy/lasgun/marine/microwave.html | 6 +- datum/ammo/energy/lasgun/marine/shatter.html | 6 +- .../ammo/energy/lasgun/marine/weakening.html | 6 +- datum/ammo/energy/plasma/blast/melting.html | 6 +- datum/ammo/energy/plasma_pistol.html | 10 +- datum/ammo/energy/xeno.html | 10 +- datum/ammo/energy/xeno/psy_blast.html | 8 +- datum/ammo/micro_rail_cluster.html | 18 +- datum/ammo/mortar/rocket/smoke.html | 6 +- datum/ammo/mortar/smoke.html | 6 +- datum/ammo/rocket/homing.html | 8 +- datum/ammo/rocket/recoilless/chemical.html | 8 +- datum/ammo/rocket/som/rad.html | 12 +- datum/ammo/rocket/wp.html | 6 +- datum/ammo/rocket/wp/quad.html | 6 +- datum/ammo/smoke_burst.html | 8 +- datum/ammo/tx54.html | 6 +- datum/ammo/xeno.html | 16 +- datum/ammo/xeno/acid.html | 8 +- datum/ammo/xeno/acid/toxic_spit.html | 6 +- datum/ammo/xeno/boiler_gas.html | 24 +- .../ammo/xeno/boiler_gas/corrosive/lance.html | 6 +- datum/ammo/xeno/boiler_gas/lance.html | 6 +- datum/ammo/xeno/earth_pillar.html | 8 +- datum/ammo/xeno/hugger.html | 6 +- datum/ammo/xeno/leash_ball.html | 6 +- datum/ammo/xeno/sticky/globe.html | 6 +- datum/ammo/xeno/toxin.html | 6 +- datum/ammo/xeno/web.html | 14 +- datum/antagonist.html | 10 +- datum/asset.html | 18 +- datum/asset/json.html | 8 +- datum/asset/simple.html | 10 +- datum/asset/simple/namespaced.html | 8 +- datum/asset/spritesheet.html | 16 +- datum/asset/spritesheet/campaign.html | 8 +- datum/asset/spritesheet/crafting.html | 8 +- datum/asset_cache_item.html | 22 +- datum/asset_transport.html | 20 +- datum/asset_transport/webroot.html | 16 +- datum/aura_bearer.html | 36 +- datum/beam.html | 26 +- datum/browser.html | 6 +- datum/callback.html | 20 +- datum/camerachunk.html | 28 +- datum/cameranet.html | 24 +- datum/campaign_asset.html | 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datum/component/after_image.html | 34 +- datum/component/ai_controller.html | 8 +- datum/component/anti_juggling.html | 10 +- datum/component/attachment_handler.html | 46 +- datum/component/automatedfire.html | 16 +- datum/component/automatedfire/autofire.html | 46 +- .../automatedfire/xeno_turret_autofire.html | 12 +- datum/component/beacon.html | 38 +- datum/component/bump_attack.html | 28 +- datum/component/chem_booster.html | 84 +-- datum/component/companion.html | 30 +- datum/component/connect_loc_behalf.html | 6 +- datum/component/connect_mob_behalf.html | 18 +- datum/component/deployable_item.html | 24 +- datum/component/grillable.html | 26 +- datum/component/harvester.html | 36 +- datum/component/jump.html | 30 +- datum/component/larva_queue.html | 18 +- datum/component/mobile_power.html | 34 +- datum/component/overlay_lighting.html | 56 +- datum/component/personal_crafting.html | 8 +- datum/component/reequip.html | 16 +- datum/component/remote_control.html | 42 +- datum/component/riding.html | 52 +- datum/component/riding/creature.html | 10 +- datum/component/riding/creature/crusher.html | 6 +- datum/component/riding/creature/human.html | 6 +- datum/component/riding/creature/widow.html | 6 +- datum/component/riding/vehicle.html | 6 +- datum/component/seethrough_mob.html | 28 +- datum/component/shield.html | 46 +- datum/component/shield/overhealth.html | 10 +- datum/component/slippery.html | 26 +- datum/component/squeak.html | 6 +- datum/component/stamina_behavior.html | 8 +- datum/component/stun_mitigation.html | 28 +- datum/component/submerge_modifier.html | 14 +- datum/component/suit_autodoc.html | 48 +- datum/component/tac_reload_storage.html | 16 +- datum/component/takes_reagent_appearance.html | 24 +- datum/component/throw_parry.html | 12 +- datum/component/udder.html | 12 +- datum/component/vehicle_mounted_weapon.html | 20 +- datum/component/xeno_iff.html | 12 +- datum/config_entry/str_list.html | 6 +- datum/controller/configuration.html | 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datum/custom_emote.html | 14 +- datum/datacore.html | 6 +- datum/dynamic_light_source.html | 30 +- datum/effect_system.html | 10 +- datum/effect_system/foam_spread.html | 12 +- datum/effect_system/smoke_spread.html | 10 +- datum/effect_system/smoke_spread/chem.html | 6 +- .../trail/steam_trail_follow.html | 6 +- datum/element.html | 16 +- datum/element/attachment.html | 8 +- datum/element/connect_loc.html | 6 +- datum/element/debris.html | 12 +- datum/element/directional_attack.html | 6 +- datum/element/footstep.html | 26 +- datum/element/gesture.html | 6 +- datum/element/keybinding_update.html | 6 +- datum/element/light_blocking.html | 6 +- datum/element/limb_support.html | 8 +- datum/element/plasma_on_attack.html | 8 +- datum/element/plasma_on_attacked.html | 6 +- datum/element/ridable.html | 12 +- datum/element/shrapnel_removal.html | 10 +- datum/element/special_clothing_overlay.html | 18 +- .../modular_helmet_visor.html | 8 +- datum/element/strippable.html | 10 +- datum/element/submerge.html | 8 +- datum/element/undertile.html | 16 +- datum/element/wall_speedup.html | 10 +- datum/emergency_call.html | 10 +- datum/emergency_call/clf.html | 6 +- datum/emergency_call/freelancers.html | 8 +- datum/emergency_call/sectoid.html | 6 +- datum/emergency_call/som.html | 6 +- datum/emergency_call/som_breachers.html | 6 +- datum/emergency_call/special_forces.html | 6 +- datum/emote.html | 8 +- datum/evolution_panel.html | 14 +- datum/excavation_rewards.html | 14 +- datum/export_report.html | 10 +- datum/faction_stats.html | 72 +-- datum/fire_support.html | 50 +- datum/fire_support/droppod.html | 10 +- datum/fire_support/gau.html | 6 +- datum/fire_support/laser.html | 6 +- datum/fire_support/mortar/smoke.html | 10 +- datum/fire_support/rad_missile.html | 12 +- datum/fire_support/tele_cope.html | 8 +- datum/fire_support/volkite.html | 6 +- datum/font.html | 34 +- datum/game_mode.html | 64 +- datum/game_mode/hvh.html | 16 +- datum/game_mode/hvh/campaign.html | 40 +- datum/game_mode/hvh/combat_patrol.html | 24 +- .../hvh/combat_patrol/sensor_capture.html | 6 +- datum/game_mode/infestation.html | 16 +- datum/game_mode/infestation/crash.html | 8 +- datum/game_mode/infestation/crash/zombie.html | 6 +- datum/glass_style.html | 24 +- datum/glass_style/has_foodtype.html | 6 +- datum/glass_style/has_foodtype/soup.html | 6 +- datum/greyscale_config.html | 34 +- datum/greyscale_layer.html | 14 +- datum/greyscale_layer/hyperscale.html | 8 +- datum/greyscale_layer/icon_state.html | 8 +- datum/hive_purchases.html | 10 +- datum/hive_status.html | 66 +- datum/hive_status/normal.html | 6 +- datum/hive_upgrade.html | 24 +- datum/hive_upgrade/building.html | 10 +- datum/hive_upgrade/defence/turret.html | 8 +- datum/holocall.html | 20 +- datum/http_request.html | 6 +- datum/hud.html | 30 +- datum/hud_data.html | 30 +- datum/hud_displays.html | 14 +- datum/individual_stats.html | 40 +- datum/instrument.html | 38 +- datum/instrument_key.html | 14 +- datum/interior.html | 34 +- datum/interior/armored.html | 10 +- datum/internal_organ.html | 12 +- datum/internal_organ/kidneys.html | 18 +- datum/internal_organ/liver.html | 8 +- datum/item_representation.html | 20 +- datum/item_representation/armor_module.html | 8 +- .../armor_module/armor.html | 6 +- .../armor_module/colored.html | 6 +- .../armor_module/storage.html | 6 +- datum/item_representation/armor_suit.html | 6 +- .../armor_suit/modular_armor.html | 6 +- datum/item_representation/boot.html | 6 +- datum/item_representation/gun.html | 8 +- .../item_representation/gun_attachement.html | 6 +- .../handful_representation.html | 12 +- datum/item_representation/hat.html | 6 +- .../hat/modular_helmet.html | 6 +- datum/item_representation/id.html | 8 +- datum/item_representation/modular_armor.html | 8 +- datum/item_representation/modular_helmet.html | 10 +- datum/item_representation/stack.html | 6 +- .../suit_with_storage.html | 6 +- .../uniform_representation.html | 8 +- datum/job.html | 34 +- datum/job/fallen.html | 6 +- datum/job/xenomorph.html | 6 +- datum/keybinding.html | 6 +- datum/keybinding/custom_emote.html | 8 +- datum/keybinding/emote.html | 8 +- datum/keybinding/human/quick_equip.html | 6 +- datum/language_holder.html | 6 +- datum/lasrifle.html | 30 +- datum/limb.html | 70 +-- datum/loadout.html | 24 +- datum/loadout_item.html | 40 +- datum/loadout_item/suit_store/main_gun.html | 8 +- datum/loadout_manager.html | 22 +- datum/loadout_seller.html | 24 +- datum/log_category.html | 28 +- datum/log_entry.html | 30 +- datum/log_holder.html | 34 +- datum/looping_sound.html | 54 +- datum/looping_sound/geiger.html | 6 +- datum/map_config.html | 6 +- datum/map_report.html | 8 +- datum/map_template/interior.html | 8 +- datum/map_template/modular.html | 12 +- datum/map_template/shuttle/minidropship.html | 6 +- datum/mech_limb.html | 22 +- datum/mech_limb/arm.html | 8 +- datum/mech_limb/head.html | 12 +- datum/mech_limb/torso.html | 6 +- datum/mind.html | 12 +- datum/minimap_updator.html | 10 +- datum/movement_detector.html | 10 +- datum/nobody_wants_to_learn_matrix_math.html | 4 +- datum/numbered_display.html | 8 +- datum/object_window_info.html | 18 +- datum/objective.html | 10 +- datum/objective/escape.html | 6 +- datum/objective/escape_with.html | 6 +- datum/operation_namepool.html | 10 +- datum/orbit_menu.html | 6 +- datum/outfit.html | 8 +- datum/outfit/quick.html | 10 +- datum/outfit/quick/beginner_robot.html | 6 +- datum/outfit_holder.html | 28 +- datum/parsed_map.html | 14 +- datum/particle_editor.html | 6 +- datum/path_step.html | 12 +- datum/perk.html | 30 +- datum/perk/skill_mod/stamina.html | 6 +- datum/perk/trait.html | 6 +- datum/perk/trait/hp_boost.html | 6 +- datum/personal_statistics.html | 12 +- datum/pipeline.html | 8 +- datum/plane_master_group.html | 36 +- datum/plane_master_group/hudless.html | 6 +- datum/poll_option.html | 26 +- datum/poll_question.html | 46 +- datum/preferences.html | 70 +-- datum/reagent.html | 102 ++-- datum/reagent/consumable.html | 6 +- datum/reagent/consumable/ethanol.html | 10 +- datum/reagent/consumable/rootbeer.html | 6 +- datum/reagent/fuel.html | 6 +- datum/reagent/medicine/quickclotplus.html | 14 +- datum/reagent/zombium.html | 6 +- datum/reagents.html | 54 +- datum/round_event/hive_threat.html | 12 +- datum/round_event/ion_storm.html | 6 +- datum/round_event/supply_drop.html | 14 +- datum/round_event_control.html | 20 +- datum/round_statistics.html | 14 +- datum/season_datum.html | 10 +- datum/select_equipment.html | 6 +- datum/signal/subspace.html | 4 +- datum/signal/subspace/vocal.html | 6 +- datum/skills.html | 18 +- datum/smite.html | 12 +- datum/song.html | 142 ++--- datum/sortInstance.html | 6 +- datum/spatial_grid_cell.html | 14 +- datum/spawnerdata.html | 18 +- datum/species.html | 186 +++--- datum/species/zombie.html | 10 +- datum/squad.html | 8 +- datum/stack_canary.html | 6 +- datum/stack_end_detector.html | 8 +- datum/stack_recipe.html | 28 +- datum/stack_recipe/radial.html | 6 +- datum/static_light_source.html | 32 +- datum/static_lighting_corner.html | 8 +- datum/static_lighting_object.html | 10 +- datum/status_effect.html | 26 +- datum/status_effect/blessing.html | 10 +- datum/status_effect/blessing/fury.html | 6 +- datum/status_effect/blessing/warding.html | 6 +- datum/status_effect/drain_surge.html | 6 +- datum/status_effect/drone_enhancement.html | 24 +- datum/status_effect/gun_skill.html | 6 +- datum/status_effect/gun_skill/accuracy.html | 6 +- datum/status_effect/gun_skill/scatter.html | 6 +- datum/status_effect/healing_infusion.html | 12 +- .../incapacitating/irradiated.html | 6 +- .../incapacitating/repair_mode.html | 8 +- datum/status_effect/mindmeld.html | 30 +- datum/status_effect/plasma_surge.html | 8 +- datum/status_effect/salve_regen.html | 6 +- datum/status_effect/shatter.html | 8 +- datum/status_effect/speech.html | 10 +- datum/status_effect/speech/slurring.html | 22 +- datum/status_effect/speech/stutter.html | 8 +- .../speech/stutter/derpspeech.html | 8 +- datum/status_effect/stacking.html | 34 +- .../status_effect/stacking/essence_link.html | 32 +- datum/status_effect/stacking/intoxicated.html | 12 +- datum/status_effect/stacking/melting.html | 8 +- .../status_effect/stacking/melting_fire.html | 16 +- datum/status_effect/stacking/microwave.html | 8 +- datum/status_effect/xeno_carnage.html | 14 +- datum/status_effect/xeno_feast.html | 6 +- datum/status_effect/xeno_psychic_link.html | 24 +- datum/storage.html | 174 +++--- datum/storage/bag/sheetsnatcher.html | 6 +- datum/storage/internal.html | 6 +- datum/storage/tank.html | 6 +- datum/strip_menu.html | 10 +- datum/strippable_item.html | 38 +- datum/strippable_item/hand.html | 6 +- datum/strippable_item/mob_item_slot.html | 8 +- .../strippable_item/mob_item_slot/pocket.html | 8 +- datum/strippable_item_layout.html | 8 +- datum/supply_beacon.html | 12 +- datum/supply_order.html | 6 +- 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mob/camera/aiEye/remote/hud/overwatch.html | 12 +- mob/camera/aiEye/remote/shuttle_docker.html | 6 +- mob/dead/observer.html | 18 +- mob/illusion.html | 12 +- mob/living.html | 372 ++++++------ mob/living/carbon.html | 48 +- mob/living/carbon/human.html | 152 ++--- mob/living/carbon/xenomorph.html | 138 ++--- mob/living/carbon/xenomorph/baneling.html | 6 +- mob/living/carbon/xenomorph/boiler.html | 10 +- mob/living/carbon/xenomorph/carrier.html | 8 +- mob/living/carbon/xenomorph/hivemind.html | 22 +- .../carbon/xenomorph/hunter/weapon_x.html | 6 +- mob/living/carbon/xenomorph/puppet.html | 6 +- mob/living/carbon/xenomorph/runner.html | 6 +- mob/living/carbon/xenomorph/spiderling.html | 10 +- mob/living/carbon/xenomorph/warrior.html | 6 +- mob/living/silicon.html | 6 +- mob/living/silicon/ai.html | 56 +- mob/living/simple_animal/hostile.html | 6 +- mob/new_player.html | 38 +- mob/oranges_ear.html | 8 +- mob/proccall_handler.html | 8 +- obj.html | 64 +- obj/alien.html | 8 +- obj/alien/egg.html | 20 +- obj/alien/egg/gas.html | 8 +- obj/alien/egg/hugger.html | 8 +- obj/alien/resin/sticky.html | 6 +- obj/alien/weeds.html | 18 +- obj/alien/weeds/node.html | 12 +- obj/alien/weeds/weedwall/window.html | 6 +- obj/docking_port.html | 38 +- obj/docking_port/mobile.html | 30 +- obj/docking_port/mobile/marine_dropship.html | 20 +- .../mobile/marine_dropship/casplane.html | 48 +- obj/docking_port/mobile/supply.html | 14 +- obj/docking_port/stationary.html | 10 +- obj/effect/abstract/particle_holder.html | 16 +- obj/effect/abstract/tele_blocker.html | 6 +- obj/effect/ai_node.html | 24 +- obj/effect/ai_node/goal.html | 14 +- obj/effect/ai_node/spawner.html | 16 +- obj/effect/attach_point.html | 10 +- obj/effect/blip.html | 6 +- obj/effect/blip/close_blip.html | 6 +- obj/effect/blip/edge_blip.html | 8 +- obj/effect/countdown/action_cooldown.html | 6 +- obj/effect/decal/cleanable.html | 8 +- obj/effect/decal/cleanable/blood/tracks.html | 6 +- obj/effect/decal/cleanable/liquid_fuel.html | 14 +- obj/effect/decal/cleanable/mucus.html | 6 +- .../landmark/campaign/vehicle_spawner.html | 10 +- .../campaign/vehicle_spawner/mech.html | 8 +- .../campaign/vehicle_spawner/tank.html | 8 +- obj/effect/landmark/campaign_structure.html | 8 +- obj/effect/landmark/corpsespawner.html | 8 +- .../landmark/excavation_site_spawner.html | 12 +- obj/effect/landmark/mob_spawner.html | 8 +- obj/effect/landmark/patrol_point.html | 18 +- .../landmark/reward_spawn_location.html | 6 +- obj/effect/landmark/valhalla.html | 8 +- obj/effect/lighting_mask_holder.html | 6 +- .../mapping_helpers/area_flag_injector.html | 6 +- obj/effect/mapping_helpers/broken_apc.html | 6 +- obj/effect/mapping_helpers/simple_pipes.html | 8 +- obj/effect/mine_tripwire.html | 6 +- obj/effect/overlay/temp/laser_target.html | 6 +- obj/effect/overlay/vis.html | 8 +- obj/effect/particle_effect/foam.html | 16 +- obj/effect/particle_effect/smoke.html | 26 +- obj/effect/portal_effect.html | 6 +- obj/effect/skyfall_landingzone.html | 8 +- obj/effect/soundplayer.html | 10 +- obj/effect/spawner/modularmap.html | 12 +- .../modularmap/prison/civressouth.html | 4 +- obj/effect/spawner/random.html | 34 +- obj/effect/spawner/random_set.html | 10 +- obj/effect/temp_visual.html | 10 +- .../temp_visual/behemoth/landslide/dust.html | 8 +- obj/effect/temp_visual/explosion.html | 18 +- obj/effect/temp_visual/order.html | 6 +- obj/effect/temp_visual/rappel_dust.html | 12 +- .../xenomorph/xeno_tracker_target.html | 8 +- obj/effect/tentacle.html | 10 +- obj/effect/vendor_bundle.html | 10 +- obj/effect/wraith_portal.html | 18 +- obj/effect/xeno/crush_warning.html | 8 +- obj/effect/xeno/shield.html | 14 +- obj/effect/xenomorph/acid.html | 16 +- obj/effect/xenomorph/firenado.html | 12 +- obj/effect/xenomorph/spray.html | 10 +- obj/fire.html | 24 +- obj/fire/flamer.html | 6 +- obj/fire/flamer/autospread.html | 10 +- obj/fire/melting_fire.html | 6 +- obj/hitbox.html | 30 +- obj/item.html | 160 ++--- obj/item/alien_embryo.html | 14 +- obj/item/ammo_casing.html | 6 +- obj/item/ammo_magazine.html | 40 +- obj/item/ammo_magazine/tank.html | 6 +- obj/item/armor_module.html | 60 +- obj/item/armor_module/armor.html | 14 +- obj/item/armor_module/armor/badge.html | 10 +- obj/item/armor_module/armor/cape.html | 6 +- obj/item/armor_module/armor/visor.html | 10 +- obj/item/armor_module/module.html | 4 +- obj/item/armor_module/module/antenna.html | 14 +- .../module/better_shoulder_lamp.html | 6 +- obj/item/armor_module/module/chemsystem.html | 8 +- obj/item/armor_module/module/eshield.html | 36 +- .../module/mimir_environment_protection.html | 10 +- .../armor_module/module/night_vision.html | 16 +- .../armor_module/module/valkyrie_autodoc.html | 8 +- obj/item/armor_module/module/welding.html | 6 +- obj/item/armor_module/storage.html | 12 +- obj/item/armored_weapon.html | 74 +-- obj/item/armored_weapon/coilgun.html | 16 +- .../armored_weapon/volkite_carronade.html | 8 +- obj/item/attachable.html | 126 ++-- obj/item/attachable/buildasentry.html | 8 +- obj/item/attachable/flamer_nozzle.html | 14 +- obj/item/attachable/foldable.html | 8 +- obj/item/attachable/foldable/bipod.html | 6 +- obj/item/attachable/magnetic_harness.html | 6 +- obj/item/attachable/motiondetector.html | 22 +- obj/item/attachable/scope.html | 14 +- obj/item/belt_harness.html | 10 +- obj/item/binoculars/fire_support.html | 28 +- obj/item/binoculars/tactical.html | 16 +- obj/item/blink_drive.html | 18 +- obj/item/broken_bottle.html | 10 +- obj/item/campaign_beacon.html | 12 +- obj/item/campaign_beacon/bunker_buster.html | 8 +- obj/item/card/id.html | 12 +- obj/item/cell.html | 34 +- obj/item/cell/lasgun.html | 10 +- obj/item/cell/lasgun/volkite/powerpack.html | 8 +- obj/item/clothing.html | 18 +- obj/item/clothing/glasses.html | 12 +- obj/item/clothing/glasses/hud.html | 12 +- obj/item/clothing/glasses/night_vision.html | 20 +- obj/item/clothing/glasses/welding.html | 8 +- obj/item/clothing/gloves/defibrillator.html | 6 +- obj/item/clothing/gloves/heldgloves.html | 16 +- obj/item/clothing/head/helmet/marine.html | 10 +- obj/item/clothing/head/modular.html | 8 +- obj/item/clothing/mask.html | 8 +- obj/item/clothing/mask/cigarette.html | 8 +- obj/item/clothing/mask/facehugger.html | 52 +- .../mask/facehugger/combat/chem_injector.html | 8 +- obj/item/clothing/mask/gas.html | 8 +- obj/item/clothing/shoes.html | 8 +- obj/item/clothing/suit/modular.html | 8 +- obj/item/clothing/suit/storage/labcoat.html | 8 +- .../suit/storage/marine/boomvest.html | 14 +- obj/item/clothing/under.html | 8 +- obj/item/defibrillator.html | 28 +- obj/item/defibrillator/internal.html | 6 +- obj/item/deployable_vehicle.html | 14 +- obj/item/encryptionkey.html | 6 +- obj/item/explosive/grenade.html | 16 +- obj/item/explosive/grenade/bullet.html | 18 +- obj/item/explosive/grenade/flare.html | 8 +- obj/item/explosive/grenade/flashbang.html | 24 +- obj/item/explosive/grenade/mirage.html | 8 +- obj/item/explosive/grenade/rad.html | 10 +- obj/item/explosive/grenade/smokebomb.html | 10 +- obj/item/explosive/grenade/sticky.html | 14 +- .../explosive/grenade/sticky/cloaker.html | 12 +- .../explosive/grenade/sticky/trailblazer.html | 6 +- obj/item/explosive/mine.html | 34 +- obj/item/explosive/plastique.html | 24 +- obj/item/facepaint.html | 6 +- obj/item/factory_part.html | 16 +- obj/item/factory_refill.html | 8 +- obj/item/flashlight.html | 8 +- obj/item/fuel_cell.html | 8 +- obj/item/fulton_extraction_pack.html | 8 +- obj/item/healthanalyzer.html | 16 +- obj/item/healthanalyzer/gloves.html | 6 +- obj/item/hud_tablet.html | 10 +- obj/item/implant.html | 40 +- obj/item/implant/chem/blood.html | 6 +- obj/item/implant/cloak.html | 8 +- obj/item/implant/deployitem.html | 10 +- obj/item/implant/jump_mod.html | 10 +- obj/item/implant/neurostim.html | 8 +- obj/item/implant/sandevistan.html | 24 +- obj/item/implanter.html | 6 +- 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obj/item/vehicle_module/mounted_gun.html | 10 +- obj/item/vehicle_module/storage.html | 8 +- obj/item/weapon/energy/sword.html | 14 +- obj/item/weapon/gun.html | 386 ++++++------ .../weapon/gun/energy/lasgun/lasrifle.html | 8 +- .../energy/lasgun/lasrifle/volkite/cope.html | 12 +- obj/item/weapon/gun/flamer.html | 38 +- .../gun/flamer/big_flamer/marinestandard.html | 6 +- obj/item/weapon/gun/grenade_launcher.html | 6 +- obj/item/weapon/gun/launcher/rocket.html | 6 +- .../weapon/gun/launcher/rocket/oneuse.html | 6 +- obj/item/weapon/gun/revolver.html | 8 +- obj/item/weapon/gun/rifle/garand.html | 6 +- obj/item/weapon/gun/rifle/tx54.html | 6 +- obj/item/weapon/powerfist.html | 8 +- .../weapon/shield/riot/marine/deployable.html | 12 +- obj/item/weapon/sword.html | 6 +- obj/item/weapon/twohanded/fireaxe/som.html | 6 +- obj/item/weapon/twohanded/rocketsledge.html | 24 +- obj/item/weapon/twohanded/spear.html | 6 +- obj/item/weapon/zombie_claw.html | 6 +- obj/item/whistle.html | 6 +- obj/item/xeno_iff_tag.html | 6 +- obj/machinery.html | 8 +- obj/machinery/atmospherics.html | 6 +- .../components/unary/vent_scrubber.html | 6 +- obj/machinery/autodoc.html | 6 +- obj/machinery/bodyscanner.html | 8 +- obj/machinery/bot.html | 30 +- obj/machinery/bot/cleanbot.html | 10 +- obj/machinery/bot/roomba.html | 12 +- .../button/door/open_only/landing_zone.html | 6 +- obj/machinery/button/valhalla.html | 8 +- .../button/valhalla/marine_spawner.html | 6 +- obj/machinery/camera.html | 6 +- obj/machinery/chem_dispenser.html | 10 +- obj/machinery/cic_maptable.html | 16 +- obj/machinery/cic_maptable/drawable.html | 8 +- obj/machinery/cloning.html | 4 +- obj/machinery/computer.html | 14 +- obj/machinery/computer/autodoc_console.html | 10 +- obj/machinery/computer/body_scanconsole.html | 8 +- obj/machinery/computer/camera.html | 6 +- obj/machinery/computer/camera_advanced.html | 8 +- .../computer/camera_advanced/overwatch.html | 64 +- .../computer/camera_advanced/remote_fob.html | 8 +- .../camera_advanced/shuttle_docker.html | 56 +- .../shuttle_docker/minidropship.html | 30 +- .../computer/cloning_console/vats.html | 4 +- obj/machinery/computer/crew.html | 8 +- obj/machinery/computer/dropship_picker.html | 10 +- obj/machinery/computer/intel_computer.html | 26 +- .../computer/mech_bay_power_console.html | 8 +- obj/machinery/computer/mech_builder.html | 32 +- obj/machinery/computer/navigation.html | 14 +- obj/machinery/computer/nt_access.html | 30 +- .../computer/nuke_disk_generator.html | 30 +- .../computer/shuttle/shuttle_control.html | 8 +- obj/machinery/computer/sleep_console.html | 10 +- obj/machinery/computer/squad_changer.html | 6 +- obj/machinery/computer/supplycomp.html | 10 +- .../computer/supplydrop_console.html | 28 +- obj/machinery/conveyor.html | 20 +- obj/machinery/conveyor_switch.html | 22 +- obj/machinery/cryopod.html | 8 +- obj/machinery/deployable.html | 12 +- obj/machinery/deployable/dispenser.html | 16 +- obj/machinery/deployable/floodlight.html | 8 +- obj/machinery/deployable/minelayer.html | 18 +- obj/machinery/deployable/mortar.html | 62 +- obj/machinery/deployable/mounted.html | 34 +- .../deployable/mounted/moveable.html | 8 +- .../deployable/mounted/moveable/atgun.html | 6 +- obj/machinery/deployable/mounted/sentry.html | 48 +- .../deployable/mounted/sentry/cope.html | 6 +- obj/machinery/deployable/reagent_tank.html | 12 +- obj/machinery/deployable/teleporter.html | 8 +- obj/machinery/disposal.html | 8 +- obj/machinery/door.html | 14 +- obj/machinery/door/airlock.html | 10 +- .../door/airlock/mainship/secure.html | 6 +- obj/machinery/door/poddoor/campaign.html | 6 +- obj/machinery/door/poddoor/nt_lockdown.html | 8 +- .../door/poddoor/shutters/urban.html | 6 +- obj/machinery/dropship_part_fabricator.html | 18 +- obj/machinery/factory.html | 14 +- obj/machinery/floodlight.html | 6 +- obj/machinery/floodlight/colony.html | 6 +- .../floor_warn_light/self_destruct.html | 8 +- obj/machinery/gibber.html | 8 +- obj/machinery/griddle.html | 14 +- obj/machinery/grill.html | 6 +- obj/machinery/holopad.html | 28 +- obj/machinery/keycard_auth.html | 6 +- obj/machinery/landinglight.html | 8 +- obj/machinery/light.html | 50 +- obj/machinery/light_construct.html | 10 +- obj/machinery/loadout_vendor.html | 6 +- obj/machinery/marine_selector.html | 6 +- obj/machinery/mech_bay_recharge_port.html | 12 +- obj/machinery/microwave.html | 12 +- obj/machinery/miner.html | 32 +- obj/machinery/nuclearbomb.html | 34 +- obj/machinery/optable.html | 6 +- obj/machinery/portable_atmospherics.html | 12 +- .../portable_atmospherics/canister.html | 6 +- obj/machinery/portable_atmospherics/pump.html | 6 +- .../portable_atmospherics/scrubber.html | 6 +- obj/machinery/power.html | 8 +- obj/machinery/power/apc.html | 66 +- obj/machinery/power/fusion_engine.html | 12 +- obj/machinery/power/geothermal.html | 14 +- obj/machinery/power/monitor.html | 6 +- obj/machinery/prop/computer.html | 8 +- obj/machinery/quick_vendor.html | 12 +- obj/machinery/reagentgrinder.html | 6 +- obj/machinery/researchcomp.html | 26 +- obj/machinery/robotic_cradle.html | 28 +- obj/machinery/self_destruct.html | 10 +- obj/machinery/shower.html | 8 +- obj/machinery/sleeper.html | 8 +- obj/machinery/smartfridge.html | 10 +- obj/machinery/space_heater.html | 10 +- obj/machinery/status_display.html | 14 +- obj/machinery/tank_part_fabricator.html | 6 +- obj/machinery/telecomms.html | 36 +- obj/machinery/telecomms/relay.html | 6 +- obj/machinery/unboxer.html | 14 +- obj/machinery/vending.html | 90 +-- obj/machinery/vending/boozeomat.html | 6 +- obj/merge_conflict_marker.html | 6 +- obj/projectile.html | 72 +-- obj/projectile/hitscan.html | 6 +- obj/prop/mainship/prop/news_tv.html | 14 +- obj/structure.html | 8 +- obj/structure/ammo_rack.html | 8 +- obj/structure/barricade.html | 18 +- obj/structure/barricade/metal.html | 8 +- obj/structure/barricade/metal/deployable.html | 10 +- obj/structure/barricade/plasteel.html | 8 +- obj/structure/bed.html | 8 +- obj/structure/bed/chair/dropship.html | 8 +- .../bed/chair/dropship/doublewide.html | 10 +- obj/structure/bed/chair/janicart.html | 6 +- obj/structure/bed/chair/vehicle_crew.html | 8 +- obj/structure/bed/medevac_stretcher.html | 6 +- obj/structure/benchpress.html | 12 +- obj/structure/cable.html | 8 +- obj/structure/cable/multilayer.html | 6 +- obj/structure/campaign_deployblocker.html | 10 +- obj/structure/campaign_objective.html | 12 +- .../campaign_objective/capture_objective.html | 24 +- .../destruction_objective.html | 8 +- .../destruction_objective/bluespace_core.html | 6 +- .../destruction_objective/bunker_buster.html | 14 +- .../bunker_buster/bluespace.html | 6 +- .../destruction_objective/mlrs.html | 8 +- obj/structure/caspart.html | 6 +- obj/structure/caspart/caschair.html | 16 +- obj/structure/caspart/minigun.html | 8 +- obj/structure/closet.html | 44 +- obj/structure/closet/bodybag.html | 6 +- obj/structure/cocoon.html | 22 +- obj/structure/curtain.html | 8 +- obj/structure/disposalconstruct.html | 8 +- obj/structure/disposalpipe.html | 6 +- obj/structure/disposalpipe/trunk.html | 8 +- obj/structure/door.html | 72 +-- obj/structure/drop_pod_launcher.html | 8 +- obj/structure/droppod.html | 44 +- obj/structure/droppod/nonmob.html | 10 +- obj/structure/dropship_equipment.html | 26 +- .../dropship_equipment/cas/weapon.html | 10 +- .../shuttle/flare_launcher.html | 12 +- .../shuttle/sentry_holder.html | 6 +- .../shuttle/weapon_holder.html | 12 +- obj/structure/earth_pillar.html | 20 +- obj/structure/fence.html | 8 +- obj/structure/flora.html | 6 +- obj/structure/grille.html | 6 +- obj/structure/gun_breech.html | 22 +- obj/structure/gun_breech/som.html | 10 +- obj/structure/inflatable.html | 14 +- obj/structure/inflatable/door.html | 10 +- obj/structure/mecha_wreckage.html | 16 +- .../mine_structure/wooden/plank.html | 6 +- obj/structure/nuke_disk_candidate.html | 8 +- obj/structure/ob_ammo/warhead.html | 6 +- obj/structure/orbital_cannon.html | 6 +- obj/structure/patrol_point.html | 14 +- obj/structure/patrol_point/tank.html | 6 +- obj/structure/periscope.html | 8 +- .../prop/mainship/halfbuilt_mech.html | 6 +- .../prop/mainship/toolboxforacause2020.html | 6 +- obj/structure/prop/tgbrokenvendor.html | 10 +- obj/structure/prop/urban/vehicles.html | 8 +- obj/structure/razorwire.html | 6 +- obj/structure/reagent_dispensers.html | 14 +- .../reagent_dispensers/fueltank.html | 12 +- obj/structure/rock/variable.html | 6 +- obj/structure/sensor_tower.html | 40 +- obj/structure/ship_ammo.html | 42 +- obj/structure/ship_ammo/cas/heavygun.html | 10 +- .../ship_ammo/cas/laser_battery.html | 10 +- obj/structure/ship_ammo/cas/rocket/fatty.html | 6 +- obj/structure/sign.html | 8 +- obj/structure/sink.html | 6 +- obj/structure/supply_drop.html | 6 +- obj/structure/support.html | 8 +- obj/structure/table.html | 8 +- obj/structure/target_stake.html | 6 +- obj/structure/target_stake/occupied.html | 8 +- obj/structure/teleporter_array.html | 32 +- obj/structure/turret_debug.html | 12 +- obj/structure/weapon_x_pod.html | 14 +- obj/structure/window.html | 6 +- obj/structure/window/framed.html | 6 +- obj/structure/window/reinforced.html | 6 +- obj/structure/xeno.html | 12 +- obj/structure/xeno/acidwell.html | 16 +- obj/structure/xeno/aoe_leash.html | 20 +- obj/structure/xeno/evotower.html | 8 +- obj/structure/xeno/hivemindcore.html | 12 +- obj/structure/xeno/pherotower.html | 10 +- obj/structure/xeno/plant.html | 14 +- obj/structure/xeno/plant/armor_fruit.html | 6 +- obj/structure/xeno/plant/heal_fruit.html | 8 +- obj/structure/xeno/plant/plasma_fruit.html | 8 +- obj/structure/xeno/plant/stealth_plant.html | 24 +- obj/structure/xeno/resin_gargoyle.html | 12 +- obj/structure/xeno/resin_jelly_pod.html | 12 +- obj/structure/xeno/silo.html | 14 +- obj/structure/xeno/spawner.html | 14 +- obj/structure/xeno/trap.html | 18 +- obj/structure/xeno/tunnel.html | 12 +- obj/structure/xeno/xeno_turret.html | 40 +- obj/structure/xenoautopsy/tank.html | 10 +- obj/vehicle.html | 58 +- obj/vehicle/ridden.html | 12 +- obj/vehicle/ridden/hover_bike.html | 6 +- obj/vehicle/ridden/motorbike.html | 12 +- obj/vehicle/ridden/wheelchair.html | 14 +- obj/vehicle/sealed.html | 24 +- obj/vehicle/sealed/armored.html | 70 +-- .../sealed/armored/multitile/som_tank.html | 6 +- obj/vehicle/sealed/car.html | 20 +- obj/vehicle/sealed/mecha.html | 170 +++--- .../sealed/mecha/combat/greyscale.html | 10 +- .../sealed/mecha/combat/savannah_ivanov.html | 4 +- obj/vehicle/sealed/mecha/working.html | 6 +- obj/vehicle/sealed/mecha/working/ripley.html | 16 +- obj/vehicle/unmanned.html | 58 +- obj/vehicle/unmanned/deployable.html | 10 +- obj/vehicle/unmanned/droid.html | 8 +- obj/vehicle/unmanned/droid/ripley.html | 10 +- obj/vehicle/unmanned/droid/scout.html | 10 +- particles.html | 6 +- procpath.html | 14 +- turf.html | 50 +- turf/closed.html | 10 +- turf/closed/interior/tank/door.html | 8 +- turf/closed/mineral.html | 6 +- turf/closed/wall.html | 14 +- turf/closed/wall/mainship.html | 6 +- turf/closed/wall/resin.html | 4 +- turf/closed/wall/resin/regenerating.html | 16 +- turf/closed/wall/variable.html | 6 +- turf/open.html | 6 +- turf/open/floor.html | 44 +- turf/open/floor/plating/ground/snow.html | 6 +- turf/open/ground.html | 6 +- turf/open/liquid.html | 10 +- turf/open/liquid/lava.html | 6 +- turf/open/space.html | 8 +- turf/open/space/transit.html | 6 +- world.html | 16 +- 1740 files changed, 12725 insertions(+), 12725 deletions(-) diff --git a/area.html b/area.html index c2e0f04763e6b..3381b7dbb0833 100644 --- a/area.html +++ b/area.html @@ -16,7 +16,7 @@
Vars |