From 7b5d63cc4ede2cdb46e94d5873724a09c3bb3f6e Mon Sep 17 00:00:00 2001 From: Lumipharon Date: Mon, 19 Aug 2024 04:31:39 +1200 Subject: [PATCH] Tank coilgun tweaks (#16474) --- code/modules/projectiles/ammo_types/rocket_ammo.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/projectiles/ammo_types/rocket_ammo.dm b/code/modules/projectiles/ammo_types/rocket_ammo.dm index de4bb186bbd0c..492cbbd679c61 100644 --- a/code/modules/projectiles/ammo_types/rocket_ammo.dm +++ b/code/modules/projectiles/ammo_types/rocket_ammo.dm @@ -576,13 +576,13 @@ accurate_range = 20 max_range = 40 damage = 300 - penetration = 40 + penetration = 50 sundering = 10 bullet_color = LIGHT_COLOR_TUNGSTEN barricade_clear_distance = 4 /datum/ammo/rocket/coilgun/drop_nade(turf/T) - explosion(T, 0, 3, 5) + explosion(T, 0, 3, 5, 0, 2) /datum/ammo/rocket/coilgun/holder //only used for tankside effect checks ammo_behavior_flags = AMMO_ENERGY @@ -590,7 +590,7 @@ /datum/ammo/rocket/coilgun/low shell_speed = 2 damage = 150 - penetration = 25 + penetration = 40 sundering = 5 /datum/ammo/rocket/coilgun/low/drop_nade(turf/T)