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Facing no delegate module error while snapping this app #24
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You might want to wait a little bit longer with making a snap package, as I'm going to replace ImageMagick with Pillow in the next release, so all of this workarounds won't be probably needed in 0.4.0. BTW, if you still want to make this work, I found this topic on Snapcraft's forum: https://forum.snapcraft.io/t/the-imagemagick-remote-part/9003 |
Thank you.. I must wait then. Cause making complicated things just for one release is not a good choice I guess. |
@soumyaDghosh If you want, you can work on snap package for the current release, as it seems that issue #28 will be harder do implement than I initially thought. There's just a lot of bugs and deprecated code in hitherdither which I need to fix before bundling it in Halftone. |
Hi @tfuxu I am very sorry, I took so much time. Actually got frustrated with the magick's delegate not found error. But, finally, almost a year later, I sat with it again and guess what? I have made it!!!!! Even though the version is |
Glad to hear that! |
Would you like to add a badge about the package in your repo? Or want to make it an official one? |
Added in #73 |
Thank you! |
Hii, I have been trying to snap this app. The GUI shows up, but, whenever I add any kind of image file, I face this error.
In the snap, magick is installed same way as it's done in flatpak. At first I facing the same issue but with
'JPG'
instead of'PNG'
Later, I added
But, now I am getting this error. But, the snap itself still have all the same files and libraries as the flatpak. Am I missing anything, or any
ENVIRONMENT VARIABLE
is missing to point towards the magick libraries.This is the
snapcraft.yaml
for your help:The text was updated successfully, but these errors were encountered: