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nevada.rc
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nevada.rc
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#include "winver.h"
#include "src/resources.h"
#define VER_FILEVERSION 0,5,3,0
#define VER_FILEVERSION_STR "0.5.3.0\0"
#define VER_PRODUCTVERSION 0,5,3,0
#define VER_PRODUCTVERSION_STR "0.5.3.0\0"
#ifndef DEBUG
#define VER_DEBUG 0
#else
#define VER_DEBUG VS_FF_DEBUG
#endif
VS_VERSION_INFO VERSIONINFO
FILEVERSION VER_FILEVERSION
PRODUCTVERSION VER_PRODUCTVERSION
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
FILEFLAGS VER_DEBUG
FILEOS VOS__WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904E4"
BEGIN
VALUE "CompanyName", "szczypiorofix"
VALUE "FileDescription", "Nevada - simple 2D game"
VALUE "FileVersion", VER_FILEVERSION_STR
VALUE "InternalName", "Nevada"
VALUE "LegalCopyright", "szczypiorofix (c) - all right reserved"
VALUE "OriginalFilename", "nevada.exe"
VALUE "ProductName", "Nevada"
VALUE "ProductVersion", VER_PRODUCTVERSION_STR
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
// ------------------ EXEC's ICON ------------------
IDI_ICON1 ICON "res/nevada.ico"
// ------------------ STRINGTABLE ------------------
STRINGTABLE
{
IDS_APPNAME, "Nevada"
IDS_APPVER, "0.5.3"
IDS_GOODBYE, "SEE YA!"
}