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UV Axis calculation for texture realignment after movement #2

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surf-gorange opened this issue Feb 17, 2020 · 2 comments
Open

UV Axis calculation for texture realignment after movement #2

surf-gorange opened this issue Feb 17, 2020 · 2 comments
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help wanted Extra attention is needed

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@surf-gorange
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Sides do not recalculate the texture coordinate values, the Side class should use UVAxis and Vector classes.

@surf-gorange surf-gorange added the help wanted Extra attention is needed label Feb 17, 2020
@TheBlupper
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Hi! Is this still being worked on? If not, could you give me some pointers in the right direction to implement this myself? Was thinking if some research hade already been done.

@surf-gorange
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surf-gorange commented Jan 24, 2021

I'm not currently working on it sorry, this is what someone sent me, maybe it will help:

"The format is [x y z off] scale. All you need to do is add translation dot (xyz) / scale to the offset, after rotating xyz as required."

WinterPhoenix added a commit to WinterPhoenix/PyVMF that referenced this issue Aug 26, 2023
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