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Use with Unity? #65

Answered by wiverson
wiverson asked this question in General
Apr 18, 2023 · 2 comments · 1 reply
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I got it working in Unity, at least basic connection to a Hello World PostREST JS function pretty easily.

  1. Install NuGetForUnity
  2. Install the UniTask package via the above to make Unity async work properly
  3. Install supabase-csharp

I then added a button and a text field and wired them up to this script, and everything seems to be working fine. I added an FPS checker and a spinning cube and the async seems to be working properly.

I'll dig into the native auth stuff and see if I can sort out a PR. The dart version looks like it has the basics, I'll play around and see what I can sort out.

As an aside, I've been thinking about switching to Godot but TBH I just wasted a bunch of time on Flutter…

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wiverson
Apr 20, 2023
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@acupofjose
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