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README.md

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@@ -7,14 +7,12 @@ A collection of useful scripts when running tournaments and/or CS:GO servers.
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A simple version of [csgo-server-launcher.sh](https://github.com/crazy-max/csgo-server-launcher/blob/master/csgo-server-launcher.sh).
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With this script you can manage your CS:GO server (install, update, start, restart and stop).
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For running the script, you will need to edit some of the variables in the top of the script, once you have done that it's all ready to run!
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For running the script, you will need to edit some of the variables at the top of the script, once you have done that it's all ready to run!
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## generate_avatar.sh
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Very simple script for generating avatars (in order to overwrite steam profile pictures) from 64x64 PNG files to RGB (used by CS:GO).
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Very simple script for generating avatars (to overwrite steam profile pictures) from 64x64 PNG files to RGB (used by CS:GO).
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You create a folder where you place all PNG files that are named `<steamID64>.png`, then you generate RGB versions by running the script (`./generate_avatars.sh`).
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Once the files are generated you should create a older called `avatars` in the csgo/ folder of your server and copy the `*.rgb` files there.
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Once the files are generated you should create a folder called `avatars` in the csgo/ folder of your server and copy the `*.rgb` files there.
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Good to know: You can create a generic avatar with your tournaments logo for instance and call that default.png, that way if a client connects which does not match a file in the `avatars/` folder it will be assigned the default avatar.
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Good to know: You can create a generic avatar with your tournament's logo for instance and call that default.png, that way if a client connects which does not match a file in the `avatars/` folder it will be assigned the default avatar.

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