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Right now we draw everything even if it's off-canvas. It'd be nice if we used Geometry shape, canvas bounds, and entity transforms to determine when something is entirely non-visible, and don't draw it.
The text was updated successfully, but these errors were encountered:
Right now we draw everything even if it's off-canvas. It'd be nice if we used Geometry shape, canvas bounds, and entity transforms to determine when something is entirely non-visible, and don't draw it.
The text was updated successfully, but these errors were encountered: