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Selecting quests for long ways in navigate mode zooms the map out way too far #5858

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pkoby opened this issue Aug 30, 2024 · 3 comments
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bug upstream result from an upstream issue

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@pkoby
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pkoby commented Aug 30, 2024

In navigate mode (the arrow icon), when I select a quest that has a very long geometry, the map zooms out way farther than necessary to fit the shape on the screen. Then when zooming back in, sometimes it doesn't zoom back to the original level, possibly because a draw process hiccups the zoom (cf. #5813).

zoomoutmadness.mp4

How to Reproduce

Find a really long line (long street, long fence), and be zoomed in to a reasonable closeness (block level, z19ish?). Make sure you're in navigate mode and the map is tilted. Tap the long line quest.

Expected Behavior

It should zoom out only to fit the geometry, as it does in crosshair/untilted mode. Also, if it helps, if I turn off animations system-wide, then it zooms out correctly, but switches to crosshair/untilted.

Versions affected

v59.0-alpha2

@pkoby pkoby added the bug label Aug 30, 2024
@Helium314
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It should zoom out only to fit the geometry, as it does in north-up mode

Is it really dependent on map rotation (north up), in addition to tilt?

@pkoby
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pkoby commented Aug 30, 2024

Oh, good point. What I called north-up is the untilted centered mode (the crosshair). I'll change that in the original.

It's the tilt that does it. The more tilted, the farther it zooms out. I just got a fence to zoom me out to half the USA.

@westnordost
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Reported upstream. Also tested a bit more and added some information not previously mentioned here. If you find any more info, please add it there.

@westnordost westnordost closed this as not planned Won't fix, can't repro, duplicate, stale Aug 31, 2024
@FloEdelmann FloEdelmann added the upstream result from an upstream issue label Aug 31, 2024
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