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Only active the manual attach mod in one of the default map, the AI cars will stop even if the player is within a much larger range than default. For example, without this mod, on a two lane road, the AI cars will keep driving pass the player if the player stands on the center line. However, with this mod, the AI car will stop even if the player stands on the road edge. Also it seems to have some interfere with some mod tractors, for example, lots of the John Deere mods of DinceV2, the tractor won't accelerate to a higher speed than 30kph, instead, it will accelerate then brake, as a loop. Wonder if any one else have the same issue ...
The text was updated successfully, but these errors were encountered:
Only active the manual attach mod in one of the default map, the AI cars will stop even if the player is within a much larger range than default. For example, without this mod, on a two lane road, the AI cars will keep driving pass the player if the player stands on the center line. However, with this mod, the AI car will stop even if the player stands on the road edge. Also it seems to have some interfere with some mod tractors, for example, lots of the John Deere mods of DinceV2, the tractor won't accelerate to a higher speed than 30kph, instead, it will accelerate then brake, as a loop. Wonder if any one else have the same issue ...
The text was updated successfully, but these errors were encountered: