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dynamic parkreferences #65

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moep0710 opened this issue Oct 12, 2018 · 4 comments
Open

dynamic parkreferences #65

moep0710 opened this issue Oct 12, 2018 · 4 comments

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@moep0710
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when parking a hose it should be possible to store it in another way than just straight.

Maybe defining 5 Points in the vehicle xml to adjust the hoses to.

Workaround: Adding a hose-mesh to your vehicle and toggle visibility when adding the hose

@stijnwop
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Euhm, perhaps you have not really looked around that much. But you can park the hose however you want.. so with curves.

Look at the kaweco DTS for example: https://www.farming-simulator.com/mod.php?lang=en&country=nl&mod_id=104352&title=fs2017
It's def not the only mod around.

Also adding a replacement mesh is inefficient.

@stijnwop
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Also, if you looked at the feature list you would have noticed.

  • Dynamic parking position [only define the start parking node and set an offset if needed.. the script will do the rest]
    If applicable you could use animation on the park function for moving some arms/levers around

@moep0710
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Yeah, I should have showed you what I mean or describe it better. Here are 2 Screenshots:

  1. Like it should be
  2. like it is

I think using Offset does not support something like I'm interested in.
screenshot 697
screenshot 696

@moep0710
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moep0710 commented Oct 12, 2018

It would be much easier to define a start and endNode and one middleNode (used by component1 to align).

4 meter
screenshot 698
3 meter :(
screenshot 699

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