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=== "English"
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- An undergraduate student at Xidian University, majoring in Computer Science and Technology, with a focus on Software and Theory. Expected to graduate in 2026.
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- An undergraduate student at Xidian University, majoring in Computer Science and Technology, with a focus on Software and Theory, expected to graduate in 2026.
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- Currently exploring technologies related to game engine development.
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=== "中文"
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- 西安电子科技大学本科生,计算机科学与技术(软件与理论方向)专业,预计 2026 年毕业。
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- 正在学习游戏引擎相关技术。
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## Recent Projects
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## Recent Works
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-[MarchEngine](https://github.com/stalomeow/MarchEngine){target="_blank"}: A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.
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=== "English"
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- [March Engine](https://github.com/stalomeow/MarchEngine){target="_blank"}: A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.
- [Dream Ticker](https://github.com/stalomeow/DreamTicker){target="_blank"}: A replica of Dream Ticker, an optical illusion-based puzzle game from Honkai: Star Rail 2.0.
- [StarRail NPR Shader](https://github.com/stalomeow/StarRailNPRShader){target="_blank"}: Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
-[StarRailNPRShader](https://github.com/stalomeow/StarRailNPRShader){target="_blank"}: Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
- [Quick Play Mode](https://github.com/stalomeow/QuickPlayMode){target="_blank"}: When entering play mode, automatically resetting static members of dirty types, instead of reloading the domain.
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- [Resume Template](https://github.com/stalomeow/resume-template){target="_blank"}: My resume template written in Typst.
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- [Traintime PDA](https://github.com/BenderBlog/traintime_pda){target="_blank"}: An open-source personal data assistant for XDU students, with several features contributed by me.
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- You can find more projects on my [GitHub](https://github.com/stalomeow){target="_blank"}.
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=== "中文"
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- [Quick Play Mode](https://github.com/stalomeow/QuickPlayMode){target="_blank"}:进入播放模式时,自动按需重置类型的静态成员,不使用 Domain Reloading。
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