Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Tinyraytracer with LÖVE #11

Open
Ulydev opened this issue Jan 25, 2019 · 1 comment
Open

Tinyraytracer with LÖVE #11

Ulydev opened this issue Jan 25, 2019 · 1 comment

Comments

@Ulydev
Copy link

Ulydev commented Jan 25, 2019

Hello @ssloy ,

Thank you so much for this course! It has really got me interested in software rendering techniques. The content has a very nice balance between conceptual and practical. I've followed all the steps and rewrote the ray tracer in Lua, using my favourite game framework, LÖVE.
Here it is! Thank you again for your hard work, I greatly appreciate the effort you've put into it!
https://github.com/Ulydev/loveray

@ssloy ssloy pinned this issue Jan 25, 2019
@ssloy
Copy link
Owner

ssloy commented Jan 25, 2019

Hi @Ulydev , thank you for sharing you work!
I'll create a gallery of different realizations.
Check this link:
https://www.shadertoy.com/view/tsjGRW

@ssloy ssloy unpinned this issue Jan 25, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants