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Feature request. Melee weapons are not intimidating enough #39

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DedMaxim opened this issue Feb 10, 2024 · 3 comments
Open

Feature request. Melee weapons are not intimidating enough #39

DedMaxim opened this issue Feb 10, 2024 · 3 comments

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@DedMaxim
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BYOND Version

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Описание проблемы

Most melee weapons don't have visual and audio, instead default hit sound is used. Because of this, when a character attacks another character using melee weapon, players can't feel the impact of the situation. An melee fight more looks like two characters are petting each other, while, for some reason, red paint appears on the floor.

Что должно было произойти?

Melee weapons must have custom hit sounds and, maybe, custom hit animations. Even Paradise is a good example. If a chair is hit with a knife, a loud metal sound is heard. If a character is hit with a knife, a loud slicing sound is heard, a victim screams, blood splashes all over those two, etc.

Что случилось вместо этого?

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Почему это плохо/Какие последствия?

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Шаги для повторения проблемы.

Hit something/someone

Когда проблема началась?

Starting the birth of Baystation

Дополнительная информация

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Связанные логи

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@dj-34
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dj-34 commented Feb 10, 2024

Hiii man (xe/xim?) we're русиан спикинг server, you кане spik rrussian here! ok?

@DedMaxim
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Ok ok, man. Ну, я увидел, что у вас пополам на пополам написано на инглише, вот и тоже написал 🤷

@DedMaxim DedMaxim changed the title Melee weapons are not intimidating enough Feature request. Melee weapons are not intimidating enough Feb 10, 2024
@dj-34
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dj-34 commented Feb 10, 2024

Ok ok, man. Ну, я увидел, что у вас пополам на пополам написано на инглише, вот и тоже написал 🤷

Щур! Sure, мэн! we're заполняем Pee-R's on english (partly) мостли names? you know. офкорс branch name тууу

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