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Update config files
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README.md

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@@ -17,7 +17,7 @@ I built it for my own arcade cabinet, but it should work for anyone using the Si
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## What's missing
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- Support for dynamically switching input profiles
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- Have not encountered a game where I need the mouse input but the basis is already implemented
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- Support for dynamically remapping buttons
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- Support for dynamically remapping buttons / offscreen reload
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- Same as above
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- Support for string/float/long/double memory values
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- Not sure if relevant. Though I could see swapping profiles based on a weapon delay between bullets.

SindenCompanion/config.yaml

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@@ -113,4 +113,27 @@ game_profiles:
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0x3: "Auto_Fast" # Burst-3
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0x4: "Auto_Fast" # Auto
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0x5: "Single" # Grenade
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0x0: "Single" # Dead?
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0x0: "Single" # Dead?
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- name: "Default Dolphin"
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profile: "Auto_Fast"
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match:
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exe: "Dolphin.exe"
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- name: "Virtua Cop 2"
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profile: "Single"
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match:
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exe: "emulator_multicpu.exe"
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title: "Virtua Cop 2"
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- name: "Virtua Cop"
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profile: "Single"
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match:
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exe: "emulator_multicpu.exe"
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title: "Virtua Cop (Rev A)"
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- name: "House of the Dead"
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profile: "Single"
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match:
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exe: "emulator_multicpu.exe"
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title: "House of the Dead"
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- name: "Default Model2 Emulator"
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profile: "Single"
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match:
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exe: "emulator_multicpu.exe"

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