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trees.lua
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trees.lua
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amgmt = amgmt or {}
amgmt.tree = {}
amgmt.tree.registered = {}
amgmt.tree.count = 0
function amgmt.tree.spawn(pos,name,data,area,seed,minp,maxp,pr)
amgmt.tree.registered[name].grow(pos, data, area, seed, minp, maxp, pr)
end
function amgmt.tree.register(def)
amgmt.tree.registered[def.name] = {
chance = def.chance or 1024,
minh = def.minh or 0,
maxh = def.maxh or amgmt.HMAX,
grows_on = def.grows_on or "default:dirt_with_grass",
grow = def.grow or function() return nil end
}
amgmt.tree.count = amgmt.tree.count + 1
end
function amgmt.tree.clear()
amgmt.tree.registered = {}
amgmt.tree.count = 0
amgmt.tree.register({
name = "nil",
grow = function() end
})
end
amgmt.tree.register({
name = "nil",
grow = function() end
})
local regtr = amgmt.tree.register
local wl = amgmt.wl
--node id?
local gci = minetest.get_content_id
local c_air = gci("air")
local c_ignore = gci("ignore")
local c_dirt_grass = gci("default:dirt_with_grass")
local c_tree = gci("default:tree")
local c_leaves = gci("default:leaves")
local c_apple = gci("default:apple")
local c_jungletree = gci("default:jungletree")
local c_jungleleaves = gci("default:jungleleaves")
local c_snow = gci("default:snow")
--add leaves function
local function add_leaves(data, vi, c_leaf, other)
local other = other or c_leaf
if data[vi]==c_air or data[vi]==c_ignore or data[vi] == other then
data[vi] = c_leaf
end
end
--normal tree
function amgmt.tree.normal_tree(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
local is_apple_tree = false
if pr:next(1,100) < 25 then
is_apple_tree = true
end
local th = pr:next(4,5)
for yy = y, y+th do
local vi = area:index(x, yy, z)
data[vi] = c_tree
end
local y = y + th - 1
for xx = x-1, x+1 do
for yy = y-1, y+1 do
for zz = z-1, z+1 do
if area:contains(xx,yy,zz) then
local vi = area:index(xx, yy, zz)
if pr:next(1,100) > 25 then
add_leaves(data, vi, c_leaves)
else
if is_apple_tree == true then
add_leaves(data, vi, c_apple)
else
add_leaves(data, vi, c_leaves)
end
end
end
end
end
end
for ii = 1, 8 do
local xx = x + pr:next(-2,2)
local yy = y + pr:next(-1,2)
local zz = z + pr:next(-2,2)
for xxx = 0, 1 do
for yyy = 0, 1 do
for zzz = 0, 1 do
if area:contains(xx+xxx, yy+yyy, zz+zzz) then
local vi = area:index(xx+xxx, yy+yyy, zz+zzz)
add_leaves(data, vi, c_leaves, c_leaves)
end
end
end
end
end
end
regtr({
name = "normal",
chance = 15,
minh = 1,
maxh = 85,
grows_on = "default:dirt_with_grass",
grow = function(pos, data, area, seed, minp, maxp, pr)
amgmt.tree.normal_tree(pos, data, area, seed, minp, maxp, pr)
--amgmt.debug("normal tree spawned at:"..x..","..y..","..z)
end
})
--jungle tree
function amgmt.tree.jungle_tree(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
local th = pr:next(8,12)
for zz = z-1, z+1,maxp.z do
for xx = x-1, x+1,maxp.x do
if pr:next(1,3) >= 2 and area:contains(xx,y,zz) then
local vi = area:index(xx, y, zz)
add_leaves(data, vi, c_jungletree)
end
end
end
for yy = y, y+th do
local vi = area:index(x, yy, z)
data[vi] = c_jungletree
end
local y = y + th - 1
for xx = x-1, x+1 do
for yy = y-1, y+1 do
for zz = z-1, z+1 do
if area:contains(xx,yy,zz) then
local vi = area:index(xx, yy, zz)
add_leaves(data, vi, c_jungleleaves)
end
end
end
end
for ii = 1, 30 do
local xx = x + pr:next(-3,3)
local yy = y + pr:next(-2,2)
local zz = z + pr:next(-3,3)
for xxx = 0, 1 do
for yyy = 0, 1 do
for zzz = 0, 1 do
if area:contains(xx+xxx, yy+yyy, zz+zzz) then
local vi = area:index(xx+xxx, yy+yyy, zz+zzz)
add_leaves(data, vi, c_jungleleaves, c_jungleleaves)
end
end
end
end
end
end
regtr({
name = "jungle",
chance = 10,
minh = 1,
maxh = 85,
grows_on = "default:dirt_with_grass",
grow = function(pos, data, area, seed, minp, maxp, pr)
amgmt.tree.jungle_tree(pos, data, area, seed, minp, maxp, pr)
--amgmt.debug("jungle tree spawned at:"..x..","..y..","..z)
end
})
--savanna tree
local c_savanna_tree = gci("amgmt:savanna_tree")
local c_savanna_leaves = gci("amgmt:savanna_leaves")
function amgmt.tree.savanna_tree(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
local th = pr:next(7,11)
for yy = y, y+th do
local vi = area:index(x, yy, z)
data[vi] = c_savanna_tree
end
y = y+th-1
for xx = x-1, x+1 do
for yy = y-1, y+1 do
for zz = z-1, z+1 do
if area:contains(xx,yy,zz) then
local vi = area:index(xx, yy, zz)
add_leaves(data, vi, c_savanna_leaves)
end
end
end
end
for ii = 1, 12 do
local xx = x + pr:next(-2,2)
local yy = y + pr:next(-2,2)
local zz = z + pr:next(-2,2)
for xxx = 0, 1 do
for yyy = 0, 1 do
for zzz = 0, 1 do
if area:contains(xx+xxx, yy+yyy, zz+zzz) then
local vi = area:index(xx+xxx, yy+yyy, zz+zzz)
add_leaves(data, vi, c_savanna_leaves, c_leaves)
end
end
end
end
end
end
regtr({
name = "savanna",
chance = 225,
minh = 1,
maxh = 85,
grows_on = "amgmt:dirt_at_savanna",
grow = function(pos, data, area, seed, minp, maxp, pr)
amgmt.tree.savanna_tree(pos, data, area, seed, minp, maxp, pr)
--amgmt.debug("savanna tree spawned at:"..x..","..y..","..z)
end
})
local c_pine_tree = gci("amgmt:pine_tree")
local c_pine_leaves = gci("amgmt:pine_leaves")
--pine tree at cold taiga
function amgmt.tree.pine_cold_tree(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
local th = pr:next(8,9)
for yy = y, y+th do
local vi = area:index(x, yy, z)
data[vi] = c_pine_tree
end
for xx = x-1, x+1 do
for yy = 1, 3 do
for zz = z-1, z+1 do
if area:contains(xx, y+(yy*2)+1, zz) then
local vi = area:index(xx, y+(yy*2)+1, zz)
add_leaves(data, vi, c_pine_leaves)
local vi = area:index(xx, y+(yy*2)+2, zz)
add_leaves(data, vi, c_snow)
end
end
end
end
local vi = area:index(x, y+th+1, z)
add_leaves(data, vi, c_pine_leaves)
local vi = area:index(x, y+th+2, z)
add_leaves(data, vi, c_snow)
end
regtr({
name = "pine_cold",
chance = 40,
minh = 1,
maxh = 100,
grows_on = "default:dirt_with_snow",
grow = function(pos, data, area, seed, minp, maxp, pr)
amgmt.tree.pine_cold_tree(pos, data, area, seed, minp, maxp, pr)
--amgmt.debug("pine tree spawned at:"..x..","..y..","..z)
end
})
--pine tree at taiga
function amgmt.tree.pine_tree(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
local th = pr:next(8,9)
for yy = y, y+th do
local vi = area:index(x, yy, z)
data[vi] = c_pine_tree
end
for xx = x-1, x+1 do
for yy = 1, 3 do
for zz = z-1, z+1 do
if area:contains(xx, y+(yy*2)+1, zz) then
local vi = area:index(xx, y+(yy*2)+1, zz)
add_leaves(data, vi, c_pine_leaves)
end
end
end
end
local vi = area:index(x, y+th+1, z)
add_leaves(data, vi, c_pine_leaves)
end
regtr({
name = "pine_taiga",
chance = 40,
minh = 1,
maxh = 100,
grows_on = "default:dirt_with_grass",
grow = function(pos, data, area, seed, minp, maxp, pr)
amgmt.tree.pine_tree(pos, data, area, seed, minp, maxp, pr)
--amgmt.debug("pine tree spawned at:"..x..","..y..","..z)
end
})
--decoration
local c_cactus = gci("default:cactus")
local c_dry_shrub = gci("default:dry_shrub")
local c_papyrus = gci("default:papyrus")
local c_junglegrass = gci("default:junglegrass")
local c_grass_1 = gci("default:grass_1")
local c_grass_2 = gci("default:grass_2")
local c_grass_3 = gci("default:grass_3")
local c_grass_4 = gci("default:grass_4")
local c_grass_5 = gci("default:grass_5")
local c_grasses = {c_grass_1, c_grass_2, c_grass_3, c_grass_4, c_grass_5}
--dry shrub
regtr({
name = "dry_shrub",
chance = 50,
minh = 1,
maxh = 90,
grows_on = "default:sand",
grow = function(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
local vi = area:index(x, y, z)
if data[vi] == c_air or data[vi] == c_ignore then
data[vi] = c_dry_shrub
end
--amgmt.debug("dry shrub spawned at:"..x..","..y..","..z)
end
})
--cactus
regtr({
name = "cactus",
chance = 50,
minh = 1,
maxh = 90,
grows_on = "default:sand",
grow = function(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
for yy = math.max(y,minp.y), math.min(y+pr:next(1,4),maxp.y) do
data[area:index(x, yy, z)] = c_cactus
end
--amgmt.debug("cactus spawned at:"..x..","..y..","..z)
end
})
--papyrus
regtr({
name = "papyrus",
chance = 10,
minh = wl+1,
maxh = wl+1,
grows_on = "default:dirt_with_grass",
grow = function(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
for yy = math.max(y,minp.y), math.min(y+pr:next(2,4),maxp.y) do
data[area:index(x, yy, z)] = c_papyrus
end
--amgmt.debug("papyrus spawned at:"..x..","..y..","..z)
end
})
local c_seaweed = gci("amgmt:seaweed")
--seaweed
regtr({
name = "seaweed",
chance = 256,
minh = wl-512,
maxh = wl-5,
grows_on = "default:sand",
grow = function(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
for yy = math.max(y,minp.y), math.min(y+pr:next(2,4),maxp.y) do
data[area:index(x, yy, z)] = c_seaweed
end
--amgmt.debug("seaweed spawned at:"..x..","..y..","..z)
end
})
--grass at extreme hills
regtr({
name = "grass_extreme",
chance = 60,
minh = 1,
maxh = 500,
grows_on = "default:stone",
grow = function(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
local base = y-1 + math.ceil(math.abs(y-1 - wl) * 1/5)
local vi = area:index(x, base, z)
if data[vi] == c_dirt_grass then
local vi = area:index(x, base+1, z)
data[vi] = c_grasses[pr:next(1,5)]
end
--amgmt.debug("grass spawned at:"..x..","..y..","..z)
end
})
-- jungle grass
regtr({
name = "jungle_grass",
chance = 25,
minh = 1,
maxh = 85,
grows_on = "default:dirt_with_grass",
grow = function(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
local vi = area:index(x, y, z)
if data[vi] == c_air or data[vi] == c_ignore then
data[vi] = c_junglegrass
end
--amgmt.debug("jungle grass spawned at:"..x..","..y..","..z)
end
})
--grass 1-4
regtr({
name = "grass14",
chance = 60,
minh = 1,
maxh = 105,
grows_on = "default:dirt_with_grass",
grow = function(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
local vi = area:index(x, y, z)
if data[vi] == c_air or data[vi] == c_ignore then
data[vi] = c_grasses[pr:next(1,4)]
end
--amgmt.debug("grass spawned at:"..x..","..y..","..z)
end
})
--grass 3-5
regtr({
name = "grass35",
chance = 5,
minh = 4,
maxh = 105,
grows_on = "default:dirt_with_grass",
grow = function(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
local vi = area:index(x, y, z)
if data[vi] == c_air or data[vi] == c_ignore then
data[vi] = c_grasses[pr:next(3,5)]
end
--amgmt.debug("grass spawned at:"..x..","..y..","..z)
end
})
local c_dandelion_white = gci("flowers:dandelion_white")
local c_dandelion_yellow = gci("flowers:dandelion_yellow")
local c_geranium = gci("flowers:geranium")
local c_rose = gci("flowers:rose")
local c_tulip = gci("flowers:tulip")
local c_viola = gci("flowers:viola")
local c_flowers = {c_dandelion_white, c_dandelion_yellow, c_geranium, c_rose, c_tulip, c_viola}
--flower
regtr({
name = "flowers",
chance = 3,
minh = 4,
maxh = 90,
grows_on = "default:dirt_with_grass",
grow = function(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
local vi = area:index(x, y, z)
if data[vi] == c_air or data[vi] == c_ignore then
data[vi] = c_flowers[pr:next(1,6)]
end
--amgmt.debug("flowers spawned at:"..x..","..y..","..z)
end
})
local c_ice = gci("default:ice")
--ice spikes
regtr({
name = "ice_spike",
chance = 25,
minh = 4,
maxh = 120,
grows_on = "default:dirt_with_snow",
grow = function(pos, data, area, seed, minp, maxp, pr)
local x, y, z = pos.x, pos.y, pos.z
local vi = area:index(x, y, z)
if data[vi] == c_air or data[vi] == c_ignore then
local h = pr:next(4,7)
for u = -1, 1 do
for i = -1, 1 do
local vi = area:index(x+u, y-1, z+i)
if data[vi] ~= c_air or data[vi] ~= c_ignore then
for o = 0, h do
local vi = area:index(x+u, y+o, z+i)
data[vi] = c_ice
end
end
end
end
local j = h + pr:next(2,3)
for u = 0, 1 do
for i = -1, 0 do
local vi = area:index(x+u, y-1, z+i)
if data[vi] ~= c_air or data[vi] ~= c_ignore then
for o = h, j do
local vi = area:index(x+u, y+o, z+i)
data[vi] = c_ice
end
end
end
end
local vi = area:index(x, y+j, z)
data[vi] = c_ice
end
--amgmt.debug("ice spikes spawned at:"..x..","..y..","..z)
end
})