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[WIP] RPM4Godot4 Design status and issues #3

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GeorgeS2019 opened this issue Apr 29, 2024 · 0 comments
Open
3 of 7 tasks

[WIP] RPM4Godot4 Design status and issues #3

GeorgeS2019 opened this issue Apr 29, 2024 · 0 comments

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@GeorgeS2019
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Once there is a growth in the usage of RPM in Godot4, there may be a need for the avatar creator and customization in Godot4.

Right now, we have OpenAI (TTS, STT) addons in Godot4, demonstrating it with more advanced features are feasible

We now have Godot4 RPM addon

This is high in priority (in my view), next after having Godot4 RPM addon
We have Godot4 Mediapipe with c# wrapper with complete FacialLandmark captures which could be used to drive facial animation
However, what is demonstrated here is still missing in Godot4. A more complex text to lipsync that is worth evaluating.
Alignment with Text2Speech with lipsync and facial expression
msedge_RUrzrEh0iJ

Now it is possible to stream multiple different animation providers to RPM in Godo4

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