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Ghosts cannot see rocks/floor tiles on planetmaps #34399

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Killerqu00 opened this issue Jan 12, 2025 · 3 comments
Open

Ghosts cannot see rocks/floor tiles on planetmaps #34399

Killerqu00 opened this issue Jan 12, 2025 · 3 comments
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S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels.

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@Killerqu00
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Killerqu00 commented Jan 12, 2025

Description

If you ghost/aghost on a planetmap (like salvage expedition), you will not be able to see rocks or floor tiles.
Removing OccluderComponent from a rock makes it visible for ghosts.
You can also see ground tiles if they are underneath another grid (for example, if you spawn a station on a planetmap).

EDIT: even though it seems like intended behavior, it's not ideal due to not being communicated in any way and potentially making it confusing for admins (there is an issue by an admin about the same thing)
Also, it should probably not apply to aghosts (if it's still a problem, it should be a toggleable cvar)

Reproduction

  1. Either load a planet station map or go to a salvage expedition;
  2. Ghost/aghost;
  3. The ground tiles and rocks are now invisible to you, unless you return back to a body.

Screenshots
https://github.com/user-attachments/assets/685b4991-1fa0-4303-b3f2-5c7fa8d2285e

Additional context
i am going insane

@github-actions github-actions bot added the S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. label Jan 12, 2025
@NotSoDana
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lmao, not bug
#33288 (comment)

@Killerqu00
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Killerqu00 commented Jan 14, 2025

lmao, not bug #33288 (comment)

do you happen to have a PR that introduces this behavior?
also, I don't see how that leads to already generated territory not being rendered sloth confirmed it works this way, terrifying

@deltanedas
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entities with GhostComponent dont keep planets loaded so if you ghost things vanish

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