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dragon should have dying animation or so instead of just being deleted #34328
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or just remove it as its a noobtrap "mechanic" |
I was confused at first, because, unless I was playing on a modded server without realising, when you kill at dragon you get a corpse and can cut out the people it has eaten. I assume this issue is referring to dragons despawning if they don't create enough rifts, a mechanic I haven't experienced yet. Assuming I am understanding correctly, then yes, this seems like an oversight. From memory, the message popup seems to be the most common indicator for things like this in the game. Adding some sort of decorporealisation (is that even a word?) animation, alongside your suggested "You start feeling weak, you have to open a rift", could be a nice addition. Either a slow fading one that starts with that message, or something more dramatic at the point you actually despawn. -Sorry if this is a bit ideas guysing already, but I may as well add, having the dragon emote a scream when it despawns would be another simple bit of player feedback that could fit in with all the above too. |
Yeah, the timer is really badly communicated to the player. Either show a countdown, warning messages or remove it completely.
It instantly despawns and the player becomes a ghost. I have seen players thinking it was a bug a few times. |
No need for a subtle message after the fact - the timer is a hard fail condition for the dragon player, so the UI needs to tell them that said timer exists in the first place. Something like a number or a changing icon in the status bar, with a tooltip explaining they need to open rifts to survive.
That is also a solution xD |
This would allow a dragon to be peaceful though. I'm not saying that this is necessarily bad, but it probably is. |
I mean I guess admins could just ban peaceful dragons |
Increasing the admin workload has been deemed undesirable. |
it may be not intuitive at all when you are playing and just POOF, no more playing
the things we can do
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