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items should say if they can fit in your bag or belt or item slots #33604

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K-Dynamic opened this issue Nov 27, 2024 · 2 comments
Open

items should say if they can fit in your bag or belt or item slots #33604

K-Dynamic opened this issue Nov 27, 2024 · 2 comments
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A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it T: New Feature Type: New feature or content, or extending existing content

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@K-Dynamic
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K-Dynamic commented Nov 27, 2024

Description

To clarify, items should have a tooltip that appears if they meet the storage size or whitelist of whatever you're wearing.

Additional context
Wrench
misc text
"This fits in your Satchel, Utility Belt, Pocket and Exosuit Storage"

Mini-jetpack
misc text
"This fits in your Back Storage and Exosuit Storage"

@github-actions github-actions bot added the S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. label Nov 27, 2024
@lzk228
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lzk228 commented Nov 27, 2024

too casual imo

@K-Dynamic
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too casual imo

It was just an example, the main point is notifying you where it could fit

For example, wrenches can fit inside medic belts, but you wouldn't know that unless you put it inside by mistake or scrolled through the repo.

@K-Dynamic K-Dynamic changed the title items should say if they can fit in your bag or belt items should say if they can fit in your bag or belt or item slots Nov 29, 2024
@beck-thompson beck-thompson added P3: Standard Priority: Default priority for repository items. T: New Feature Type: New feature or content, or extending existing content D3: Low Difficulty: Some codebase knowledge required. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it A: General Interactions Area: General in-game interactions that don't relate to another area. and removed S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. labels Dec 18, 2024
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Labels
A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it T: New Feature Type: New feature or content, or extending existing content
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