diff --git a/src/en/space-station-14/user-interface/proposals/pda-cartridges/voting-cartridges.md b/src/en/space-station-14/user-interface/proposals/pda-cartridges/voting-cartridges.md index 433dddab8..eb652b664 100644 --- a/src/en/space-station-14/user-interface/proposals/pda-cartridges/voting-cartridges.md +++ b/src/en/space-station-14/user-interface/proposals/pda-cartridges/voting-cartridges.md @@ -50,7 +50,7 @@ The HoP and Captain version of the software should have extra weight to their vo Ignoring the possibility of undercover-agents or admin PDAs voting, this would give us 5 normal department votes, 2 service (or command) votes, and 3 Command votes for a total of a possible 10 votes to fire any given player. Should any player recieve 5 or more votes the vote should succeed. This means that in a normal round the Captain and HoP could choose to fire a command member, or the five department heads could choose to fire the captain, or any number of such combinations. -For balance reasons, it might be fun to make this a function of the MindShield implant, but that should come with more deliberation. Ther functionality should be possibly however if desired. +For balance reasons, it might be fun to make this a function of the MindShield implant, but that should come with more deliberation. The functionality should be possibly however if desired. ## The rest?