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rrt.cpp
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rrt.cpp
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#include "rrt.h"
RRT::RRT()
{
obstacles = new Obstacles;
startPos.x() = START_POS_X;
startPos.y() = START_POS_Y;
endPos.x() = END_POS_X;
endPos.y() = END_POS_Y;
root = new Node;
root->parent = NULL;
root->position = startPos;
lastNode = root;
nodes.push_back(root);
step_size = 3;
max_iter = 3000;
}
/**
* @brief Initialize root node of RRT.
*/
void RRT::initialize()
{
root = new Node;
root->parent = NULL;
root->position = startPos;
lastNode = root;
nodes.push_back(root);
}
/**
* @brief Generate a random node in the field.
* @return
*/
Node* RRT::getRandomNode()
{
Node* ret;
Vector2f point(drand48() * WORLD_WIDTH, drand48() * WORLD_HEIGHT);
if (point.x() >= 0 && point.x() <= WORLD_WIDTH && point.y() >= 0 && point.y() <= WORLD_HEIGHT) {
ret = new Node;
ret->position = point;
return ret;
}
return NULL;
}
/**
* @brief Helper method to find distance between two positions.
* @param p
* @param q
* @return
*/
int RRT::distance(Vector2f &p, Vector2f &q)
{
Vector2f v = p - q;
return sqrt(powf(v.x(), 2) + powf(v.y(), 2));
}
/**
* @brief Get nearest node from a given configuration/position.
* @param point
* @return
*/
Node* RRT::nearest(Vector2f point)
{
float minDist = 1e9;
Node *closest = NULL;
for(int i = 0; i < (int)nodes.size(); i++) {
float dist = distance(point, nodes[i]->position);
if (dist < minDist) {
minDist = dist;
closest = nodes[i];
}
}
return closest;
}
/**
* @brief Find a configuration at a distance step_size from nearest node to random node.
* @param q
* @param qNearest
* @return
*/
Vector2f RRT::newConfig(Node *q, Node *qNearest)
{
Vector2f to = q->position;
Vector2f from = qNearest->position;
Vector2f intermediate = to - from;
intermediate = intermediate / intermediate.norm();
Vector2f ret = from + step_size * intermediate;
return ret;
}
/**
* @brief Add a node to the tree.
* @param qNearest
* @param qNew
*/
void RRT::add(Node *qNearest, Node *qNew)
{
qNew->parent = qNearest;
qNearest->children.push_back(qNew);
nodes.push_back(qNew);
lastNode = qNew;
}
/**
* @brief Check if the last node is close to the end position.
* @return
*/
bool RRT::reached()
{
if (distance(lastNode->position, endPos) < END_DIST_THRESHOLD)
return true;
return false;
}
void RRT::setStepSize(int step)
{
step_size = step;
}
void RRT::setMaxIterations(int iter)
{
max_iter = iter;
}
/**
* @brief Delete all nodes using DFS technique.
* @param root
*/
void RRT::deleteNodes(Node *root)
{
for(int i = 0; i < (int)root->children.size(); i++) {
deleteNodes(root->children[i]);
}
delete root;
}