From 831983901589589dba112a9ed47775a70d5ccb8b Mon Sep 17 00:00:00 2001 From: Eamonn Rea Date: Sun, 21 Apr 2024 03:33:06 +0100 Subject: [PATCH] ReShade: Use setShaderDest to avoid overwriting ALTEXEPATH if defined May help with #1089 --- steamtinkerlaunch | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/steamtinkerlaunch b/steamtinkerlaunch index 879ecdff..dfc90c87 100755 --- a/steamtinkerlaunch +++ b/steamtinkerlaunch @@ -7,7 +7,7 @@ PREFIX="/usr" PROGNAME="SteamTinkerLaunch" NICEPROGNAME="Steam Tinker Launch" -PROGVERS="v14.0.20240421-1" +PROGVERS="v14.0.20240421-1 (fix-reshade-dlls-custcmd)" PROGCMD="${0##*/}" PROGINTERNALPROTNAME="Proton-stl" SHOSTL="stl" @@ -9582,7 +9582,9 @@ function installRSdll { function installReshade { if [ "$USERESHADE" -eq 1 ]; then prepareReshadeFiles - setShadDestDir + # setShadDestDir + # Use setShaderDest to avoid overwriting ALTEXEPATH if defined + setShaderDest INSTDESTDIR="$SHADDESTDIR"