From c05039037a6c919fbab6a9e8f14986a3a9a3dad0 Mon Sep 17 00:00:00 2001 From: skial Date: Thu, 5 Jan 2023 11:08:16 +0000 Subject: [PATCH] R/659 (#1046) * Correct last issues title. * Closes #1045 --- src/roundups/659.md | 240 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 240 insertions(+) create mode 100644 src/roundups/659.md diff --git a/src/roundups/659.md b/src/roundups/659.md new file mode 100644 index 00000000..f84a9128 --- /dev/null +++ b/src/roundups/659.md @@ -0,0 +1,240 @@ +[_template]: ../templates/roundup.html +[date]: / "2022-01-05 10:35:00" +[modified]: / "2022-01-05 11:00:00" +[published]: / "2022-01-05 12:00:00" +[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!" + +# Haxe Roundup 659 + +Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler. + +## Community Updates + +### News and Articles + +- New set of libraries & initiative: "Core Haxe" [announcement](https://community.haxe.org/t/new-set-of-libraries-core-haxe/3816?u=skial). :star2: +- Debugging Hxcpp Programs with Sourcemaps [article](https://blog.aidanlee.uk/hxcppdbg-intro/) by Aidan Lee. :star: +- [LDtk `1.2.0` is out](https://deepnight.itch.io/ldtk/devlog/471310/ldtk-120-is-out-happy-new-year)! Happy new year! +- ⛏️Cave Generator `2.0.0`: glade view [article](https://www.patreon.com/posts/76496723) by Oleg Dolya. +- ❄️Winter Wreaths [article](https://www.patreon.com/posts/winter-wreaths-76311436) by Oleg Dolya. +- Fraymakers Early Access [Arrives on January 18th](https://www.kickstarter.com/projects/mcleodgaming/fraymakers-the-infinitely-replayable-indie-platform-fighter/posts/3698608)! +- Wartales: [Major Update `#3`](https://store.steampowered.com/news/app/1527950/view/3556180117863015569). +- `[devlog]` Energy Island Corp: [Major Update `1.1`](https://store.steampowered.com/news/app/1241710/view/3647384349427391359). +- `[devlog]` Dune: Spice Wars - [December Dev Update](https://store.steampowered.com/news/app/1605220/view/5851895827516276925). +- Logo has been working on a [list of people](https://gist.github.com/logo4poop/fadba8956b7196d61a865e8f47cffe43) in the Haxe community on open platforms such as Mastodon. :star: +- [Haxe.Social](https://haxe.social/) is a new _unofficial_ Akkoma instance for Haxe developers and projects. :star: + +##### _In case you missed it_ + +- Year end retrospective-- DQ2 Progress Report for November 2022 [article](https://www.fortressofdoors.com/year-end-retrospective-dq2-progress-report-for-november-2022/) by Lars Doucet. +- Chibi Ninja [Devlog `#3`](https://www.ohsat.com/post/chibi-ninja-shino-kun-devlog/chibi-ninja-devlog-3/) by Andrej Preradovic. +- Northgard: Cross of Vidar [release article](https://store.steampowered.com/news/app/466560/view/3620361554186868976). +- Castlevania is back! Dead Cells: Return to Castlevania DLC [coming Q1 2023](https://store.steampowered.com/news/app/588650/view/3515651436944643473)! +- Minicology `0.8.8.5`: Darkness re-loaded, sounds and game feel [devlog](https://store.steampowered.com/news/app/1471700/view/3624865153728907982). +- Macro to generate nested Lua tables from typedef [thread](https://community.haxe.org/t/macro-to-generate-nested-lua-tables-from-typedef/3795?u=skial). +- Ludovic Bas asked [ChatGPT to write some Haxe code](https://twitter.com/loudoweb/status/1601134097619091457). :thinking: +- Two short twitter threads about the recent improvements in HaxeFlixel 5: + * Improved [collision in action](https://twitter.com/HaxeFlixel/status/1600841816106229761). + * Improved [path finding](https://twitter.com/HaxeFlixel/status/1601306929934270465). +- Question regarding a job/bounty targeting longstanding HXCPP issue [discussion](https://github.com/skial/haxe.io/issues/1043). + +### Videos & Music + +- Rogue of Vallas [Mineshaft Level](https://www.youtube.com/watch?v=WiTy1hxaC-0&widget_referrer=haxe.io). +- Interview with a Developer [video](https://www.youtube.com/watch?v=RSTmAnviUmY&widget_referrer=haxe.io). +- Big things for Armory 3D in 2023 [video](https://www.youtube.com/watch?v=3rs1JTWYRn0&widget_referrer=haxe.io). +- Custom Graphics [in RPG Playground](https://www.youtube.com/watch?v=u3cyZCOGY94&widget_referrer=haxe.io). +- Gunman Clive [Joins Fraymakers](https://www.youtube.com/watch?v=hcrdQtIEpgs&widget_referrer=haxe.io)! +- Northgard | Cross of Vidar [Launch Trailer](https://www.youtube.com/watch?v=gEm8BftNS3s&widget_referrer=haxe.io). +- [Raycasting Explained](https://www.youtube.com/watch?v=8ymSPfgnY4Y&widget_referrer=haxe.io) in Armory 3D. +- Using Tweens in Armory 3D [for smooth animations](https://www.youtube.com/watch?v=XHCyGScD4cM&widget_referrer=haxe.io). +- Armory 3D's single biggest update - [January 2023](https://www.youtube.com/watch?v=MSBXfFhWgvk&widget_referrer=haxe.io) +- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_. + +##### _In case you missed it_ + +- Rogue of Vallas Level 6-4 - Excavation [Playthrough](https://www.youtube.com/watch?v=1vTyFdxilf4&widget_referrer=haxe.io). +- Let's Play Bring It On! [Episode 03](https://www.youtube.com/watch?v=WmgF0j2CCag&widget_referrer=haxe.io) - Featuring Black Magix. +- Citadelic - Roguelite Strategy Game [Trailer](https://www.youtube.com/watch?v=LQBJdRrfr7k&widget_referrer=haxe.io) by Kirill Poletaev. +- How to make [a custom cursor](https://www.youtube.com/watch?v=_Niwk5zHUzU&widget_referrer=haxe.io) in Armory 3D. +- Building an online multiplayer browser game with [Haxe and Colyseus](https://www.youtube.com/watch?v=5XaGzRH5Y7I&widget_referrer=haxe.io) by Richard Oliver Bray. +- Wartales: co-op gameplay [with the devs](https://www.twitch.tv/videos/1678864365) VOD. + +### Jobs, Bounties + +- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_. + +#### Looking for work + +- [Rudy Geslin](https://github.com/kLabz) is available for freelance work. :new: + +#### Job listings + +- Corrun is looking for an experienced [Haxe programmer](https://community.haxe.org/t/paid-work-looking-for-an-experienced-haxe-programmer-to-make-a-deltarune-engine/3793?u=skial) to make a deltarune engine. :new: +- Fire Falcom are [actively looking](https://community.haxe.org/t/fire-falcom-is-actively-looking-for-gaming-platform-programmers/3685?u=skial) for Gaming Platform Programmers. +- Little team is [looking for a Haxe developer](https://gamedev.ru/job/forum/?id=264871) to work on HTML5 games. + +#### Bounties +- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items. +- Five new Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) have been listed. +- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5). +- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features. + +### Product Releases & Announcements + +- Lighthouses [generator](https://watabou.itch.io/lighthouses) for `#procjam` by [Oleg Dolya](https://twitter.com/watawatabou/status/1604493100671696897). + +##### _In case you missed it_ + +- Via the [Haxe Discord] server, [ZwodahS](https://discord.com/channels/162395145352904705/1041380289169068072/1050295035960229948) has released prototype of [Card City Mayor](https://zwodahs.itch.io/card-city-mayor?secret=6lgGfvHFZN8C67QL7vT54koCltA). + +### Previews & Demos + +#### Open Source + +##### Community Previews + +- OpenFL and Haxe: Foundation ActionScript `3.0` Animation [repo](https://github.com/joshtynjala/foundation-animation-making-things-move-haxe-openfl) translated from Making Things Move by Keith Peters. + +##### _Git Repos_ + +- LDtk `1.2.1` has been [released](https://github.com/deepnight/ldtk/releases/tag/v1.2.1). +- Reflaxe version `2.0.0` has been [released](https://github.com/RobertBorghese/reflaxe/releases/tag/v2.0.0). :star: +- Haxe-to-GDScript version `0.1.0` has been [released](https://github.com/RobertBorghese/Haxe-to-GDScript/releases/tag/v0.1.0). :star: +- Haxe-checkstyle `2.8.4` has been [released](https://github.com/HaxeCheckstyle/haxe-checkstyle/releases/tag/v2.8.4). +- `[vector-math]` Workaround for nasty ternary closure codegen for min/max on Lua target [pull request](https://github.com/haxiomic/vector-math/pull/18). +- `[openfl]` Use HashLink to run Lime tools [draft pull request](https://github.com/openfl/lime/pull/1614). +- [json-rpc `git`](https://github.com/core-haxe/json-rpc) - JSON RPC client supporting fully typed rest operations. +- [http `git`](https://github.com/core-haxe/http) - Flexible HTTP client supporting different HTTP providers. +- [rest `git`](https://github.com/core-haxe/rest) - Rest client supporting fully typed rest operations. +- [db-core `git`](https://github.com/core-haxe/db-core) - Pluggable database abstraction. +- [db-sqlite `git`](https://github.com/core-haxe/db-sqlite) - sqlite database plugin for db-core. +- [db-mysql `git`](https://github.com/core-haxe/db-mysql) - mysql database plugin for db-core. +- [sqlite3 `git`](https://github.com/core-haxe/sqlite3) - sqlite3 for all relevant Haxe targets. +- [mysql `git`](https://github.com/core-haxe/mysql) - mysql for all relevant Haxe targets. +- [queues-core `git`](https://github.com/core-haxe/queues-core) - Pluggable queue abstraction. +- [logging `git`](https://github.com/core-haxe/logging) - Flexible logging framework supporting various adaptors. +- [promises `git`](https://github.com/core-haxe/promises) - Promise lib _(typedef for thenshim currently)_. +- [haxe-nvim `git`](https://github.com/danielo515/haxe-nvim) - Configure NeoVim in Haxe!!! Lua externs for the neovim lua API. +- [hlwwise `git`](https://github.com/trethaller/hlwwise) - Basic Wwise bindings for Hasklink. +- [discordjs `git`](https://github.com/Jarrio/discordjs) - Haxe Externs for discord.js +- [TA-LIB-Haxe `git`](https://github.com/Frederisk/TA-LIB-Haxe) - Rewrite TA-LIB in Haxe. +- [love-hx `git`](https://github.com/SylviBlossom/love-hx) - A small template for creating Love2D games with Haxe. +- [sharperus `git`](https://github.com/nadako/sharperus) - Small experiment on converting Cerberus-X code to `C#`. +- [Haxetta-stone `git`](https://github.com/jobf/haxetta-stone) - One game, multiple frameworks. +- [Parallax `git`](https://github.com/rise-ig/Parallax) - Heaps Parallax Library. +- [Pacaea `git`](https://github.com/ActualMandM/Pacaea) - A file packer for a Switch rhythm game. +- [dinomight-editor `git`](https://github.com/snwhd/dinomight-editor). +- [hxcpp_asys `git`](https://github.com/Aidan63/hxcpp_asys). +- _Check out the latest open source Haxe projects over on [GitHub][latest github]_. + +#### Closed Source + +- [Mine Blocks](https://twitter.com/Mine_Blocks/status/1609259732300353538) now has 10K skins and has [had 2.5 million plays](https://twitter.com/Mine_Blocks/status/1608480333254561802) this year! + +### _Some_ Library Releases + +- [checkstyle `2.8.4`](https://lib.haxe.org/p/checkstyle) +- [torznab `0.1.0`](https://lib.haxe.org/p/torznab) +- [haxework `2.0.0`](https://lib.haxe.org/p/haxework) +- [HxShaders `5.3.0`](https://lib.haxe.org/p/HxShaders) +- [box2d-xml-parser `0.1.1`](https://lib.haxe.org/p/box2d-xml-parser) +- [fabula `0.8.0`](https://lib.haxe.org/p/fabula) +- [kadabra-utils `0.3.0`](https://lib.haxe.org/p/kadabra-utils) +- [hash `1.0.1`](https://lib.haxe.org/p/hash) +- [pirhana `1.1.23`](https://lib.haxe.org/p/pirhana) +- [ldtk-haxe-api `1.2.1-rc.1`](https://lib.haxe.org/p/ldtk-haxe-api) +- [hxdefold `1.4.1`](https://lib.haxe.org/p/hxdefold) +- [hxdiscord `0.0.2`](https://lib.haxe.org/p/hxdiscord) +- [dropecho.testing `1.0.1`](https://lib.haxe.org/p/dropecho.testing) +- [wasteofhaxe `0.1.0`](https://lib.haxe.org/p/wasteofhaxe) +- [electron `22.0.0`](https://lib.haxe.org/p/electron) +- [flxanimate `3.0.2`](https://lib.haxe.org/p/flxanimate) +- [flixel `5.1.0`](https://lib.haxe.org/p/flixel) +- [gdscript `0.1.1`](https://lib.haxe.org/p/gdscript) +- [reflaxe `2.0.0`](https://lib.haxe.org/p/reflaxe) +- [omdb `1.2.2`](https://lib.haxe.org/p/omdb) +- [haxe-injection `3.0.1`](https://lib.haxe.org/p/haxe-injection) +- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_. + +### People & Projects to support + +- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel. +- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence. +- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel. +- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL. +- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library. +- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets. +- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom. +- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe. +- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library. +- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials. +- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries. +- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits. +- [OpenFL](https://www.patreon.com/openfl) is creating free open source software. +- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries. +- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine. +- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop. +- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation. +- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler. + +## Updates from the Haxe core + +### Current Proposals & Discussions + +- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99). +- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98). +- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97). +- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96). +- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95). +- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93). +- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91). +- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089). +- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86). +- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60). +- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27). +- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._ + +### Core Changes + +74~ updates have been made to Haxe in the [last three weeks][last week newurl]. + +- Floats being treated as Ints in interp mode [issue](https://github.com/HaxeFoundation/haxe/issues/10918). +- `analyzer-user-var-fusion` directive seems to be ignored in nightly [issue](https://github.com/HaxeFoundation/haxe/issues/10908). +- `-D no-inline` breaks map literals in HashLink [issue](https://github.com/HaxeFoundation/haxe/issues/10912). +- Clean up field-level errors [merged](https://github.com/HaxeFoundation/haxe/pull/10896). +- `[ci]` Improved CI build times [merged](https://github.com/HaxeFoundation/haxe/pull/10892). +- `[typer]` Better error messages when importing nonexistent subtypes / fields [merged](https://github.com/HaxeFoundation/haxe/pull/10899). +- `[hxcpp]` Libuv Asys Implementation [draft pull request](https://github.com/HaxeFoundation/hxcpp/pull/1022). +- `[hashlink]` Easier build on M1 [pull request](https://github.com/HaxeFoundation/hashlink/pull/577). +- `[lua]` Rest from Array doesn't work properly [issue](https://github.com/HaxeFoundation/haxe/issues/10909). +- `[lua]` Respect lua-vanilla for Json.parse [merged](https://github.com/HaxeFoundation/haxe/pull/10915). +- `[lua]` Remove haxe-deps and directly reference dependencies; re-enable CI [merged](https://github.com/HaxeFoundation/haxe/pull/10916). +- `[jvm]` Rest from Array doesn't work properly [issue](https://github.com/HaxeFoundation/haxe/issues/10906). +- `[js]` UInt inconsistent result across targets [issue](https://github.com/HaxeFoundation/haxe/issues/10913). +- `[js]` Fix type names in debugger [pull request](https://github.com/HaxeFoundation/haxe/pull/10894). :star: +- `[js]` `overload` and `@:require` cannot be put together [fixed](https://github.com/HaxeFoundation/haxe/issues/10890). + +##### _In case you missed it_ + +- Dynamic on abstract [issue](https://github.com/HaxeFoundation/haxe/issues/10881). +- Reification outside of `macro` expr [fixed](https://github.com/HaxeFoundation/haxe/issues/10883). +- User defines/metas: do not display Haxe help message [merged](https://github.com/HaxeFoundation/haxe/pull/10885). +- Information on Generated Variables and Optimisations for Improving Debugging [discussion](https://github.com/HaxeFoundation/haxe/issues/10888). +- `[hxcpp]` Make `_hx_std_process_kill` work everywhere [pull request](https://github.com/HaxeFoundation/hxcpp/pull/1021). + +You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. + +Take it easy everyone, stay safe and see you for the next roundup in January. :ua: + +[benchmarks]: https://benchs.haxe.org/ +[nightly build]: http://build.haxe.org +[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution +[last week]: https://github.com/search?q=closed:2022-12-15..2023-01-05+org:haxefoundation+is:closed +[last week newurl]: https://github.com/search?q=updated:%3E2022-12-15+org:haxefoundation +[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2022-12-15%22+language:Haxe&s=updated&type=Repositories +[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo +[Armory Discord]: https://discord.com/invite/7jDud8R3dE +[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE +[FeathersUI Discord]: https://discord.com/invite/SnJBC53 +[Deepnight Discord]: https://discord.gg/xRMdA4er