From 44e42d57a0239abd9eb1c9d8fa019d217b6d0722 Mon Sep 17 00:00:00 2001 From: simeydotme Date: Wed, 18 Mar 2020 01:49:11 +0800 Subject: [PATCH] update readme --- README.md | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index ca93c86..d15e34e 100644 --- a/README.md +++ b/README.md @@ -494,10 +494,14 @@ let mySparticles = new Sparticles( container, { color: "red" }); # performance -Sparticles is generally quite fast! +Sparticles is really quite fast! -It was designed to be the lightest (_within reason_) and fastest performing -particles with such a large feature set! +It was designed to be the smallest (_within reason_) and fastest performing +particles script with such a large feature set! + +Some other popular particle scripts will eat up to 50% of your CPU to +render 1,000 particles. Sparticles will do the same while only using 9% +and will run at a buttery 120fps if your device can refresh that fast! Sparticles was built because other offerings in the space were either doing way too much and adding too many `kb` to load, or they were just