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Copy pathUnrealRPG.Build.cs
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UnrealRPG.Build.cs
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//Copyright 2013 - 2016 Truing Co.,Ltd All Rights Reserved.
//Author:[email protected]
using UnrealBuildTool;
public class UnrealRPG : ModuleRules
{
public UnrealRPG(TargetInfo Target)
{
PublicIncludePaths.AddRange(
new string[] {
// ... add public include paths required here ...
"UnrealRPG/Public/HUD"
}
);
PrivateIncludePaths.AddRange(
new string[] {
// ... add other private include paths required here ...
"UnrealRPG/Private/HUD"
}
);
PublicDependencyModuleNames.AddRange(new string[] {
"Core",
"CoreUObject",
"UMG",
"SlateCore",
"Slate",
"Engine"
});
MinFilesUsingPrecompiledHeaderOverride = 1;
bFasterWithoutUnity = true;
}
}