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Another Stellaris issue, extra bytes at beginning or within zipfile #616
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That is odd. Does the same thing happen if you download and install the dlc from the GOG website? |
How would I view that in Terminal? |
You can run it as if it is an executable I think. I think what would be good to know is if the installer works. Sometimes GOG makes packaging errors. |
So, can I update it by downloading the file from Games in GOG? |
I got no similar errors when using an installer from the site. But I installed the update for a DLC pack and it doesn't show as updated in Minigalaxy. What will happen if I update that? |
Yeah, Minigalaxy has to track DLC versions manually. There is no automated way to do it. I wouldn't run the update. |
The |
I get error messages pop up on Minigalaxy when I update the main Stellaris game about a .bin file being corrupted, but it doesn't affect gameplay to my knowledge.
I am trying to figure it out, and when I update a DLC pack, I don't get error messages as pop-ups. However, in Terminal, I see messages saying things like
[/home/MY NAME/.cache/minigalaxy/download/Stellaris/Stellaris-0.bin]: [insert number here] extra bytes at beginning or within zipfile
I substituted some words, but still, I'm thinking that this has to do with why I get error messages when updating Stellaris.
Is there a way I can remedy this? Thanks.
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