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  1. flow
  2. classes 2a. class relationships

FLOW Application greets the user and give a brief description about itself Ask user if they want to list all the monster, list species, or exit the application if user choose to list all the monster list all the monster ask user to choose monster of their choice or view all monster prints out the details of the chosen monster if user choose to list species list all the species ask user to choose a specific species list all the monsters that belongs to the species ask user to choose from the monster list or view all prints out the details of the chosen monster if user choose exit exit the program

CLASSES -CLI -Scraper -Monster -Species

CLASS RELATIONSHIPS -Monster has one Species -Species has many Monster -Scraper scrape data to create Monster instances and give its attributes -CLI interact and give information with the user

https://monsterhunterworld.wiki.fextralife.com/Large+Monsters -Boss -Species, Locations -Link to a specific boss -Name -Description -Weakness -Species -Monster -Name