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THREE.Object3D.Default_Up.set(0, 0, 1) should be THREE.Object3D.DEFAULT_UP.set(0, 0, 1); #160

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r-bt opened this issue Jun 29, 2024 · 0 comments

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@r-bt
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r-bt commented Jun 29, 2024

I just cloned the sample app repo and had to update some of the dependencies to get it to run. However, then I got an error that

THREE.Object3D.Default_Up is undefined

which I had to fix by changing it to

THREE.Object3D.DEFAULT_UP.set(0, 0, 1);
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